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organisation:start [2024/06/18 08:34] johnborganisation:start [2025/08/22 09:19] (current) johnb
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 ====== Organizations ====== ====== Organizations ======
  
-I have been building game worlds since some time in the 1980s, some organizations have appeared again and again.+I have been building game worlds since some time in the 1980s, some organizations have appeared again and again - growing and developing in each iteration.  Never let a good company die out, you might need it again later - and you can use all the old PCs and NPCs again -  it saves inventing new things each time, is quicker and comes with history, personality and RP opportunity, bringing instant 'flavour'.
  
-[[FFTC]] - The Far Flung Trading Company specializes in those frontier areas of the world that other merchant houses aren't interested in+  * **[[FFTC]]** - The Far Flung Trading Company specializes in those  local routes and frontier routes that don't interest the larger merchant houses.  It started in the 1990s as a vehicle to support The Occidental Trading Company, and has grown to incorporate some of the smaller merchant houses established in games.  It is one of the few truly international groupswith members from Hann, Sakar and many of the unaligned states. 
- +  * - 
-[[Kassen Kompany|The Kassen Kompany]] - Formed by a Gagak DeKassen (A PC that I played in another DMs game) and his party.  They held landran businesses and had a small merchant house.  The Merchant House got hived off into the FFTCwhile the rest of the holdings got 'distributed' when the game finished.  Obe finished up in Gagak's possession, and still contribute his family finances. +  * **[[consolidated:religion:homebrewdeities:way|Church of Way]]** -  Originally The Brothers of the Way, now the Church of Way, this small church builds bothies and hostels for travellers.  The original Way House was built by [[characters:yuthric_green-teeth|Yuthric Green-Teeth]], and then grew into a widespread religious organization. 
- +   
-[[consolidated:religion:homebrewdeities:way|Church of Way]] -  Originally The Brothers of the Way, now the Church of Way, this small church builds bothies and hostels for travellers.  The original Way House was built by [[characters:yuthric_green-teeth|Yuthric Green-Teeth]], and then grew into a widespread religious organization. +  * **[[The Amethyst Fist]]** - an order of monks, that started in a NWN world and have been developed for Pathfinder.  
- +   
-[[The Amethyst Fist]] - an order of monks, who started off in a NWN world and have been developed for Pathfinder.  +  * **[[The Raven College of Armes]]** - Every game-world needs its honours and titles - The Raven College of Armes has done that since the very first world that I built.  It was started by a one of my PCs (turned NPC) druid, as a cross between an early (1st ed) Celtic Druidic/Bardic college with the additional task of recording and verifying titles and coats of arms
- +   
-[[The Raven College of Armes]] - Every game-world needs its honours and titles - The Raven College of Armes has done that since the very first world that I built.  It was started by a PC (turned NPC) druid, as an analogue for the early Celtic Druidic/Bardic colleges in a traditional fantasy world+  * **[[The Golden Billet]]** -  A new organization that has only appeared in a couple of games, so far.  It provides 'contracted out' protective services to states and organizations.  A pure NPC organization. 
- +  * - 
-[[The Golden Billet]] -  A new organization that has only appeared in a couple of games, so far.  It provides 'contracted out' protective services to states and organisations.  A pure NPC organisation.+  * **Roth** - A family concern that is best known for Poachers Pale Ale, Grapes of Roth (red) wine, and Dragon's Breath Schnapps - all of which travel well. They also brew ales and winers for local consumption.  Their main business is in the Tusk area, although they are building a new brewing center in The Old Frontier region.
organisation/start.1718692467.txt.gz · Last modified: by johnb