pathfinder:campaignsystemii:buildings
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| pathfinder:campaignsystemii:buildings [2024/05/14 21:51] – [Where can I build?] johnb | pathfinder:campaignsystemii:buildings [2024/05/15 08:34] (current) – ↷ Links adapted because of a move operation johnb | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| ===== Overview ===== | ===== Overview ===== | ||
| - | You can ' | + | You can ' |
| Don't get carried away with the teams and organizations listed on those pages. | Don't get carried away with the teams and organizations listed on those pages. | ||
| Line 15: | Line 15: | ||
| ===== Where can I build? ===== | ===== Where can I build? ===== | ||
| - | * **Village** - The smallest settlement that you can really build in - A village can support farms and one or two developments worth less than 1000gp, but after that you will have to build a tenement as housing for extra people. | + | * **Village** - (61–200 people) |
| - | * **Small Town** - buildings worth less than 1500gp. | + | * **Small Town** - (201–2, |
| - | * **Large Town** - Buildings worth less than 4000gp | + | * **Large Town** - (2, |
| - | * **City** - any building on the list. | + | * **City** - (5,001+ people) |
| - | * **Wilderness or Borders** - a few buildings are listed as suitable for Wilderness developments. | + | * **Wilderness or Borders** - a ++few buildings|(Treehouse, |
| There are some exceptions, of course. | There are some exceptions, of course. | ||
| Line 25: | Line 25: | ||
| ===== Building Types ===== | ===== Building Types ===== | ||
| + | While buildings all have specific names, many of them can be re-skinned. | ||
| + | [[.buildings: | ||
| + | |||
| + | **Homes** - There are a number of buildings that are intended as homes for PCs and those NPCs who can afford them. You can generally build a Home anywhere you like, although you might need to get permission for large and expensive homes in Towns and Cities. | ||
| + | |||
| + | **Businesses** - there are many buildings that can be used for commercial purposes, and will earn a regular income for you. While you own these businesses, you rent/lease them out to NPCs who do all the work and business management. | ||
| + | |||
| + | **Social** - Educational and religious buildings are run as businesses, although they have a social aspect to them. They still earn you an income, although it is less than the income from other businesses, although they may have role-playing significance. | ||
| + | |||
| + | **Military** - Bases for military personnel need permission if you want to build them in an existing settlement. Local lords get twitchy when they see someone assembling an army on their doorstep. If you are in the borders or a wilderness area, that is a different matter as you are expected to be able to defend yourself. | ||
| + | |||
| + | **Admin** - These are buildings that do not generate an income at all, although they still contribute to the Capital Value of your holdings. | ||
pathfinder/campaignsystemii/buildings.1715716310.txt.gz · Last modified: by johnb
