JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


pathfinder:campaignsystemii:hiring_troops

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
pathfinder:campaignsystemii:hiring_troops [2024/05/21 23:19] – [Basic Troops] johnbpathfinder:campaignsystemii:hiring_troops [2024/05/21 23:20] (current) – [Experienced Troops] johnb
Line 53: Line 53:
 You must have an armoury, before you can recruit Experienced Troops.  (except for members of The Watch as detailed below) You must have an armoury, before you can recruit Experienced Troops.  (except for members of The Watch as detailed below)
  
-|Watch (Trained) |Commoner-2|It costs 90gp (DC14) to recruit trained members of the watch, or 20gp to upgrade existing members of the watch.  Experienced member of the Watch are equipped with (and can use) Padded Armour, Truncheon (club) & Sling.  Yhey can serve as Toawwatchhousehold or resonal secutity, and all have skill point in Prof:Soldier in a useful craft or profession  They do a lot of the basic work in military bases - cook, stable hand, odd jobs, etc -  and assist with guard duties. \\  [[http://rp.baileymail.net/doku.php?id=pathfinder:fst:commoner_traits#house_ruled_military_traits| See The Watch, Commoner Trait]] \\ **Note:**  Commoners (Watch) do not have useful weapon or armour proficiencies, and it is not good economic value to upgrade their equipment via an armoury. |+|Watch (Trained) |Commoner-2|It costs 90gp (DC14) to recruit trained members of the watch, or 20gp to upgrade existing members of the watch.  Experienced member of the Watch are equipped with (and can use) Padded Armour, Truncheon (club) & Sling.  This profile can be used for a Town Watchprivate security guardsfootmen or other such NPCs.  Their main role is to scare intruders and call for the guard. \\  [[http://rp.baileymail.net/doku.php?id=pathfinder:fst:commoner_traits#house_ruled_military_traits| See The Watch, Commoner Trait]] \\ **Note:**  Commoners (Watch) do not have useful weapon or armour proficiencies, and it is not good economic value to upgrade their equipment via an armoury. |
 |Auxiliary (Trained) |Commoner-2|It costs 100gp (DC14) to recruit trained members of the watch, or 320gp to upgrade existing members of the watch.  Auxiliaries are equipped with (and can use) Leather Armour, Truncheon (club) & Darts.   They work in military bases,  and all have skill point in Prof:Soldier in a useful craft or profession.   They do a lot of the basic work in military bases - cook, stable hand, odd jobs, etc -  and assist with guard duties. assist \\  [[http://rp.baileymail.net/doku.php?id=pathfinder:fst:commoner_traits#house_ruled_military_traits| See The Auxiliary 1, Commoner Trait]] \\ **Note:**  Commoners (Auxiliaries) do not have useful weapon or armour proficiencies, and it is not good economic value to upgrade their equipment via an armoury. | |Auxiliary (Trained) |Commoner-2|It costs 100gp (DC14) to recruit trained members of the watch, or 320gp to upgrade existing members of the watch.  Auxiliaries are equipped with (and can use) Leather Armour, Truncheon (club) & Darts.   They work in military bases,  and all have skill point in Prof:Soldier in a useful craft or profession.   They do a lot of the basic work in military bases - cook, stable hand, odd jobs, etc -  and assist with guard duties. assist \\  [[http://rp.baileymail.net/doku.php?id=pathfinder:fst:commoner_traits#house_ruled_military_traits| See The Auxiliary 1, Commoner Trait]] \\ **Note:**  Commoners (Auxiliaries) do not have useful weapon or armour proficiencies, and it is not good economic value to upgrade their equipment via an armoury. |
 === Armoury === === Armoury ===
pathfinder/campaignsystemii/hiring_troops.txt · Last modified: 2024/05/21 23:20 by johnb