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pathfinder:off-the-shelf:military:officers

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pathfinder:off-the-shelf:military:officers [2021/07/28 16:54] johnbpathfinder:off-the-shelf:military:officers [2023/08/12 09:44] (current) – ↷ Links adapted because of a move operation johnb
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-Sergeant (L3) -  Same stats as their troops PLUS   ++Knowledge (local) +5 | (Trait (Civilised) You gain +1 Knowledge (nobility), Knowledge (local). Knowledge (local) is  a class skill)+++Sergeant (L3) -  Same stats as their troops PLUS   ++Knowledge (local) +5 | (Bonus TraitCivilised+1 Knowledge (nobility), +1 Knowledge (local). Knowledge (local) is  a class skill)++
  
 Lieutenant (L4) - Same stats as Sergeant PLUS one level of ++Aristocrat | (add: Will +2,  +5hp, + Know Local +3 plus 2 spare)++ = Know(Local) +8 Lieutenant (L4) - Same stats as Sergeant PLUS one level of ++Aristocrat | (add: Will +2,  +5hp, + Know Local +3 plus 2 spare)++ = Know(Local) +8
  
  
-++++ Lieutenant of the  Town Guard)|+++++ Lieutenant of the  Town Guard|
  
 **Role:** Guarding Cities, Towns and Villages.  Patrolling streets, Guarding gates and generally low-level police enforcement.  The mace is their symbol of authority around town, think of it as a nod towards the truncheon/baton that were carried by many traditional police forces. **Role:** Guarding Cities, Towns and Villages.  Patrolling streets, Guarding gates and generally low-level police enforcement.  The mace is their symbol of authority around town, think of it as a nod towards the truncheon/baton that were carried by many traditional police forces.
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   * Str:12, Dex:12, Con:13, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)   * Str:12, Dex:12, Con:13, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)
   * Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Additional Traits (hardly a fool (sense motive), Eyes & Ears of the City)   * Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Additional Traits (hardly a fool (sense motive), Eyes & Ears of the City)
-  * Skills: Climb +5 (+6), Diplomacy +6,  Intimidate +5, Know (Local) +8,  Perception +7, Profession(Soldier) +5, Ride +(+6), Sense Motive +7, Swim +4 (+5) | (in brackets - without AC Penalty), +  * Skills: Climb +5 (+6), Diplomacy +5,  Intimidate +5, Know (Local) +8, Knowledge (Nobility) +5,  Perception +7, Profession(Soldier) +5, Ride +(+5), Sense Motive +7, Swim +4 (+5) | (in brackets - without AC Penalty), 
   * Favoured Class: HPx3   * Favoured Class: HPx3
   * Gear: Studded leather, Light Shield (steel), Light Mace, Dagger   (plus Light Crossbow for gate guard,  defending town walls etc)   * Gear: Studded leather, Light Shield (steel), Light Mace, Dagger   (plus Light Crossbow for gate guard,  defending town walls etc)
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 [[pathfinder:off-the-shelf:military:light_foot|See this page for details of 'Official' Infantry troops]]\\ [[pathfinder:off-the-shelf:military:light_foot|See this page for details of 'Official' Infantry troops]]\\
 [[pathfinder:off-the-shelf:military:cavalry|See this page for details of 'Official' Cavalry troops]]\\ [[pathfinder:off-the-shelf:military:cavalry|See this page for details of 'Official' Cavalry troops]]\\
-[[pathfinder:off-the-shelf:military:para-military|See this page for details of Para-Military and House Guards]]\\+[[pathfinder:off-the-shelf:military:civilian-troops|See this page for details of Para-Military and House Guards]]\\
  
  
  
  
pathfinder/off-the-shelf/military/officers.1627484072.txt.gz · Last modified: 2021/07/28 16:54 by johnb