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pathfinder:off-the-shelf:military:trooptypes

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pathfinder:off-the-shelf:military:trooptypes [2020/09/14 23:25] – [Light Foot] johnbpathfinder:off-the-shelf:military:trooptypes [2022/07/19 07:38] (current) – [Heavy Foot] johnb
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 Light Foot are the main utility unit.  They might be used to - guard buildings, carry out countryside patrols, police a city, staff watchtowers, guard gates, patrol city walls, etc. Light Foot are the main utility unit.  They might be used to - guard buildings, carry out countryside patrols, police a city, staff watchtowers, guard gates, patrol city walls, etc.
  
-++++ Guard (Unit) |+++++ Light Foot (Unit) |
   * N Medium humanoid (human, troop)   * N Medium humanoid (human, troop)
-  * Init +1; Senses Perception +1+  * Init +1; Senses Perception +7
   * Unit Size:13   * Unit Size:13
-  * Gear: Studded Leather, Light Shield, Light Mace, Javelin.+  * Gear: See Individual Listing
   * __DEFENSE__   * __DEFENSE__
   * AC 15, touch xx, flat-footed xx (+3 armor, +1 Dex)   * AC 15, touch xx, flat-footed xx (+3 armor, +1 Dex)
Line 24: Line 24:
   * Space 20 ft.; Reach 5 ft.   * Space 20 ft.; Reach 5 ft.
   * __STATISTICS__   * __STATISTICS__
-  * Str 12, Dex 12, Con 12, Int 12, Wis 12, Cha 12 +  * See Individual Listing
-  * Base Atk +8; CMB +13; CMD 28 (can’t be tripped) +
-  * Feats L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Weapon Focus (Short Spear) +
-  * Skills Profession(Soldier) +6, Intimidate +6, Climb+6, Swim +6, Ride +6, Diplomacy +2, Sense Motive +2 +
-  * Languages Common +
-  * SQ None+
   * __SPECIAL ABILITIES__   * __SPECIAL ABILITIES__
   * None   * None
Line 35: Line 30:
 ++++Guard (Individual)| ++++Guard (Individual)|
   * Warrior L3   * Warrior L3
-  * Initiative: +1 Perception: +  * Initiative: +1 Perception: +7 
-  * AC: 15 HP: 30 (3d10+9)  (Takes hp as favoured class benefit per level)+  * AC: 15 HP: 30 (3d10+9) (Takes hp as favoured class benefit per level)
   *    * 
   * Fort +4: Ref 1: Will +3   * Fort +4: Ref 1: Will +3
-  * Melee: Light Mace +(d6+1 x2) | Dagger +4 (d4+1 19-20 x2)+  * Melee: Short Spear +4  (d6+1 x2) | Dagger +4 (d4+1 19-20 x2)
   * Ranged: javelin +4 (d6 20 x2) Range 30 | Dagger +4 (d4+1 19-20 x2) Range 10   * Ranged: javelin +4 (d6 20 x2) Range 30 | Dagger +4 (d4+1 19-20 x2) Range 10
   *    * 
   * Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)   * Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)
-  * Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Weapon Focus (Short spear+  * Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Additional Traits (hardly a fool (sense motive), Eyes & Ears of the City
-  * Skills: Profession(Soldier) +6, Intimidate +6Climb+6Swim +6, Ride +6, Diplomacy +2Sense Motive +2+  * Skills: Climb +5 (+6), Intimidate +5Perception +7Profession(Soldier) +5, Ride +5 (+6)Sense Motivel +7Swim +5 (+6) | (in brackets - without AC Penalty), 
   * Favoured Class: HPx3   * Favoured Class: HPx3
-  * Gear: Studded leather, Light Shield (steel) Light Mace, Dagger, Javelins.+  * Gear: Studded leather, Light Shield (steel), Short  Spear, Dagger, Javelins.
 ++++ ++++
 +++++ Scout (Individual)|
 +Warrior L3
 +Initiative: +1 Perception: +7
 +AC: 15 HP: 30 (3d10+9) (Takes hp as favoured class benefit per level)
 +
 +Fort +4: Ref 1: Will +3
 +Melee: Machete +4 (d6+1 19-20 x2) |||| Dagger +3 (d4+1 19-20 x2)
 +Ranged: Shortbow +4 (d8 20 x3) Range 60 |||| Dagger +3 (d4+1 19-20 x2) Range 10
 +
 +Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)
 +Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Additional Traits (Militia veteran (Survival), Eyes & Ears of the City)
 +Skills: Climb +5 (+6), Intimidate +5, Perception +7, Profession(Soldier) +5, Ride +5 (+6), Survival +7, Swim +5 (+6) | (in brackets - without AC Penalty), 
 +Favoured Class: HPx3
 +Gear: Studded Leather, Buckler, Short Bow, Machete, Dagger
 +++++
 +
 ===== Medium Foot ===== ===== Medium Foot =====
  
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 ++++Heavy Foot (Unit)| ++++Heavy Foot (Unit)|
-N Medium humanoid (human, troop) +  * N Medium humanoid (human, troop) 
-Init +1; Senses Perception +1 +  Init +1; Senses Perception +1 
-Unit Size:13 +  Unit Size:13 
-Gear: Gear: Scale Mail, Heavy Shield (steel), MW Long Sword, MW Light Crossbow, Dagger. +  Gear: Gear: Scale Mail, Heavy Shield (steel), MW Long Sword, MW Light Crossbow, Dagger. 
-__DEFENSE__ +  __DEFENSE__ 
-AC 28, touch xx, flat-footed xx (+7 armor,+2 Shield, +1 Dex, +8 Double Elite ) +  AC 28, touch xx, flat-footed xx (+7 armor,+2 Shield, +1 Dex, +8 Double Elite ) 
-hp 149 (13d8+65) – con +1, toughness +1, favoured class +1, Double Elite +4 +  hp 149 (13d8+65) – con +1, toughness +1, favoured class +1, Double Elite +4 
-Fort +4: Ref 1: Will +3  +  Fort +4: Ref 1: Will +3  
-Defensive Abilities troop traits +  Defensive Abilities troop traits 
-__OFFENSE__ +  __OFFENSE__ 
-Speed 20 ft. +  Speed 20 ft. 
-Melee troop (3d10+1)  +  Melee troop (3d10+1)  
-Space 20 ft.; Reach 5 ft. +  Space 20 ft.; Reach 5 ft. 
-__STATISTICS__ +  __STATISTICS__ 
-Str 12, Dex 12, Con 12, Int 12, Wis 12, Cha 12 +  Str 12, Dex 12, Con 12, Int 12, Wis 12, Cha 12 
-Base Atk +8; CMB +13; CMD 28 (can’t be tripped) +  Base Atk +8; CMB +13; CMD 28 (can’t be tripped) 
-Feats L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Weapon Focus (Short Sword) +  Feats L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Weapon Focus (Short Sword) 
-Skills Profession(Soldier) +6, Intimidate +6, Climb+6, Swim +6, Ride +6, Diplomacy +2, Sense Motive +2 +  Skills Profession(Soldier) +6, Intimidate +6, Climb+6, Swim +6, Ride +6, Diplomacy +2, Sense Motive +2 
-Languages Common +  Languages Common 
-SQ None +  SQ None 
-__SPECIAL ABILITIES__ +  __SPECIAL ABILITIES__ 
-Elite troops x2+  Elite troops x2
 ++++ ++++
  
 ++++ Heavy Foot (Individual)| ++++ Heavy Foot (Individual)|
-Warrior L4  +  * Warrior L4  
-Initiative: +1 Perception +6, Sense Motive +6 +  Initiative: +1 Perception +6, Sense Motive +6 
-AC: 17 HP: 38 (4d10+12) +  AC: 17 HP: 38 (4d10+12) 
-Fort +4: Ref 1: Will +3 +  Fort +4: Ref 1: Will +3 
-Melee: MW Bastard Sword +7 (d10+1 19-20 x2) |||| Dagger +5 (d4+1 19-20 x2) +  Melee: MW Bastard Sword +7 (d10+1 19-20 x2) |||| Dagger +5 (d4+1 19-20 x2) 
-Ranged: MW Heavy Crossbow +6 (D10 19-20 x2)) ||| Dagger +5 (d4+1 19-20 x2) Range 10 +  Ranged: MW Heavy Crossbow +6 (D10 19-20 x2)) ||| Dagger +5 (d4+1 19-20 x2) Range 10 
- +   
-Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities) +  Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities) 
-Feats: L1: Toughness, Race: Iron Will (Will save +2), L3 Weapon Focus (Bastard Sword) +  Feats: L1: Toughness, Race: Iron Will (Will save +2), L3 Weapon Focus (Bastard Sword) 
-Skills: Climb -3 (+5), Diplomacy +2, Intimidate +6, Perception +2, Profession(Soldier) +6, Sense Motive +2, Swim -3 (+5) | & 3 spare (in brackets - without AC Penalty) (ac penalty = -8)  +  Skills: Climb -3 (+5), Diplomacy +2, Intimidate +6, Perception +2, Profession(Soldier) +6, Sense Motive +2, Swim -3 (+5) | & 3 spare (in brackets - without AC Penalty) (ac penalty = -8)  
-Favoured Class: HPx3 +  Favoured Class: HPx3 
- +   
-Gear: Banded, Heavy Shield (steel), MW Bastard Sword, MW Heavy  Crossbow, Dagger.+  Gear: Banded, Heavy Shield (steel), MW Bastard Sword, MW Heavy  Crossbow, Dagger.
 ++++ ++++
  
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 ++++Light Cavalry (Unit)| ++++Light Cavalry (Unit)|
-N Medium humanoid (human, troop) +  * N Medium humanoid (human, troop) 
-Init +1; Senses Perception +1 +  Init +1; Senses Perception +1 
-Unit Size:7 + 7 +  Unit Size:7 + 7 
-Gear: Gear: Studded Leather Armour, Small Shield (steel), Scimitar, Javelin x5, Dagger +  Gear: Gear: Studded Leather Armour, Small Shield (steel), Scimitar, Javelin x5, Dagger 
-__DEFENSE__ +  __DEFENSE__ 
-AC 15, touch xx, flat-footed xx (+3 armor, +1 Shield, +1 Dex,) +  AC 15, touch xx, flat-footed xx (+3 armor, +1 Shield, +1 Dex,) 
-hp 105 (14d8+65) – con +1, toughness +1, favoured class +1, (Man and Horse) +  hp 105 (14d8+65) – con +1, toughness +1, favoured class +1, (Man and Horse) 
-Fort +4: Ref 1: Will +3  +  Fort +4: Ref 1: Will +3  
-Defensive Abilities troop traits +  Defensive Abilities troop traits 
-__OFFENSE__ +  __OFFENSE__ 
-Speed 50 ft. +  Speed 50 ft. 
-Melee troop (2d6+1) (Man only) +  Melee troop (2d6+1) (Man only) 
-Space 20 ft.; Reach 5 ft. +  Space 20 ft.; Reach 5 ft. 
-__STATISTICS__ +  __STATISTICS__ 
-Str 12, Dex 12, Con 12, Int 12, Wis 12, Cha 12 +  Str 12, Dex 12, Con 12, Int 12, Wis 12, Cha 12 
-Feats L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Skill focus (ride) +  Feats L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Skill focus (ride) 
-Skills Skills: Profession(Soldier) +5, Intimidate +5, Climb +4 (+5), Swim +4 (+5), Ride +9 (+10), Craft/Profession +5 :::: (without AC penalty) +  Skills Skills: Profession(Soldier) +5, Intimidate +5, Climb +4 (+5), Swim +4 (+5), Ride +9 (+10), Craft/Profession +5 :::: (without AC penalty) 
-Languages Common +  Languages Common 
-SQ None +  SQ None 
-__SPECIAL ABILITIES__ +  __SPECIAL ABILITIES__ 
-None+  None
 ++++ ++++
  
 ++++Light Cavalry (Individual)| ++++Light Cavalry (Individual)|
-Warrior L3 +  * Warrior L3 
-Initiative: +1 Perception: +  Initiative: +1 Perception: 
-AC: 13 HP: 30 (3d+9) +  AC: 13 HP: 30 (3d+9) 
-Fort +4: Ref 1: Will +3 +  Fort +4: Ref 1: Will +3 
-Melee: MW Scimitar +4 (d6 18-19 x2) |||| Dagger +4 (d4 19-20 x2) +  Melee: MW Scimitar +4 (d6 18-19 x2) |||| Dagger +4 (d4 19-20 x2) 
-Ranged: Javelins +4 (d6 x2) Range 30 |||| Dagger +4 (d4 19-20 x2) Range 10 +  Ranged: Javelins +4 (d6 x2) Range 30 |||| Dagger +4 (d4 19-20 x2) Range 10 
- +   
-Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities) +  Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities) 
-Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Skill focus (ride) +  Feats: L1: Toughness (+3hp) , Race: Iron Will (Will save +2), L3 Skill focus (ride) 
-Skills: Profession(Soldier) +5, Intimidate +5, Climb +4 (+5), Swim +4 (+5), Ride +9 (+10), Craft/Profession +5 :::: (without AC penalty) +  Skills: Profession(Soldier) +5, Intimidate +5, Climb +4 (+5), Swim +4 (+5), Ride +9 (+10), Craft/Profession +5 :::: (without AC penalty) 
-Favoured Class: HPx3 +  Favoured Class: HPx3 
- +   
-Gear: Studded leather, Small Shield (steel), Scimitar, Javelin x5, Dagger +  Gear: Studded leather, Small Shield (steel), Scimitar, Javelin x5, Dagger 
-Notes: All three L3 skill points spent on Ride. +  Notes: All three L3 skill points spent on Ride. 
 ++++ ++++
  
pathfinder/off-the-shelf/military/trooptypes.1600118723.txt.gz · Last modified: 2020/09/14 23:25 by johnb