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pathfinder:off-the-shelf:ships_boats:ships_and_boats

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pathfinder:off-the-shelf:ships_boats:ships_and_boats [2022/07/24 11:42] – [Large Boatyard] johnbpathfinder:off-the-shelf:ships_boats:ships_and_boats [2025/04/22 10:08] (current) – ↷ Links adapted because of a move operation johnb
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 ^**Coaster**|||| ^**Coaster**||||
 |Coasters are basic merchant vessels, that are used to move non-perishable trade goods over short to medium distances, around the shores of a country or continent.  They are significantly cheaper to run than a full-blown sailing ship, but they are slow.|||| |Coasters are basic merchant vessels, that are used to move non-perishable trade goods over short to medium distances, around the shores of a country or continent.  They are significantly cheaper to run than a full-blown sailing ship, but they are slow.||||
-||**Coaster** - Colossal ship – Squares 3 (30 ft. by 90 ft.) Cost 8,500 gp \\ **DEFENSE**: AC 2; Hardness 5 hp 1,620 (sails 360) Base Save +6  \\ **OFFENSE**: Maximum Speed 60 ft. (wind), Acceleration 30 ft. CMB +8; CMD 18 Ramming Damage 6d8 \\ **STATISTICS**: Propulsion wind \\  Means of Propulsion 40 squares of sails (one mast, square); Crew 20  \\ Cargo/Passengers 150 tons / up to 120 passengers \\ Up to 00 Large direct-fire siege engines in banks of 5 positioned on the port and starboard sides of the ship.  |||| +||**Coaster** - Colossal ship – Squares 3 (30 ft. by 90 ft.) Cost 8,500 gp \\ **DEFENSE**: AC 2; Hardness 5 hp 1,250 (sails 250) Base Save +6  \\ **OFFENSE**: Maximum Speed 60 ft. (wind), Acceleration 30 ft. CMB +8; CMD 18 Ramming Damage 6d8 \\ **STATISTICS**: Propulsion wind \\  Means of Propulsion 50 squares of sails (one mast, square); Crew 20  \\ Cargo/Passengers 150 tons / up to 120 passengers \\ Up to 20 Large direct-fire siege engines in banks of 5 positioned on the port and starboard sides of the ship.  |||| 
-|Coaster Deck Plans| {{:pathfinder:off-the-shelf:ships_boats:coaster-nef.jpg?100|}} | {{:pathfinder:off-the-shelf:ships_boats:coaster.jpg?100|}} | {{:pathfinder:off-the-shelf:ships_boats:coaster2.jpg?100|}} |+|Coaster Deck Plans| {{:pathfinder:off-the-shelf:ships_boats:coaster-nef.jpg?200|}} | {{:pathfinder:off-the-shelf:ships_boats:coaster.jpg?100|}} | {{:pathfinder:off-the-shelf:ships_boats:coaster2.jpg?100|}} |
 ^**Ships**||||| ^**Ships**|||||
 |Sailing Ships often have raised forecastles and sterncastles. Sailing ships are primarily used for ocean travel. Most merchant ships, and many military and pirate vessels are sailing ships of one type or another.  Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship.||||| |Sailing Ships often have raised forecastles and sterncastles. Sailing ships are primarily used for ocean travel. Most merchant ships, and many military and pirate vessels are sailing ships of one type or another.  Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship.|||||
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 These vessels are not, generally, available in The Stolen lands or the Hann Empire or Stolen Lands game. These vessels are not, generally, available in The Stolen lands or the Hann Empire or Stolen Lands game.
  
-|**Coastal Cutter** 5000gp:  60ft by 20 ft and the full cutter rig, this small ship is as fast as anything else on the water and is used primarily by the local coastguard and revenue.  It needs a crew of seven (with one master Seaman and four other sailors)) to achieve its sailing speed of 4mph, and can carry up to forty marines.  With little need for cargo space, the large cutter has a cabin for its master, another for the crew (up to ten people)  and a third for the marines (up to ten marines) -  although space in each of the cabins is very tight.  Although, the Cutter  is primarily a coastal vessel, it works well in deeper coastal waters, and can handle the open sea effectively.  It is not well suited to rivers or lakes.|  {{:pathfinder:off-the-shelf:coastal_cutter.gif?300|}}| +|**Coastal Cutter** 5000gp:  60ft by 20 ft and the full cutter rig, this small ship is as fast as anything else on the water and is used primarily by the local coastguard and revenue.  It needs a crew of seven (with one master Seaman and four other sailors)) to achieve its sailing speed of 4mph, and can carry up to forty marines.  With little need for cargo space, the large cutter has a cabin for its master, another for the crew (up to ten people)  and a third for the marines (up to ten marines) -  although space in each of the cabins is very tight.  Although, the Cutter  is primarily a coastal vessel, it works well in deeper coastal waters, and can handle the open sea effectively.  It is not well suited to rivers or lakes.|  {{:pathfinder:off-the-shelf:coastal_cutter.gif?200|}}| 
-|**Karvi** 7500gp65ft x 15ftthe Karvi is powered by a bank of twenty oars (10 per side) and is fitted with a square sail.  Many have a ram fitted to the bowjust above the water linewhich is intended to hold the rammed vessel closeready for boardingrather than sink it.  Favoured by piratesthis open vessel doesn't have a lot of cargo spacenor cabins for the crew.  Think Viking Longboat crossed with an early Greek Galley. \\ DC25, Crew:21Speed Rowed: 2.5mphSpeed Sailed:2mph Speed Rowed & Sailed:4.5mph | {{:pathfinder:off-the-shelf:karvi.jpg?300|}} |+|**Karvi** - Colossal ship - Squares 2 (15 ft. by 65 ft.) Cost 1xxxx gp \\ **DEFENSE**AC 2 Hardness 5 hp 675 (oars 400sails 120) Base Save +4  \\ **OFFENSE**: Maximum Speed 30 ft. (muscle), 60 ft. (wind), or 90 ft. (muscle and wind); Acceleration 30 ft. CMB +8; CMD 16 Ramming Damage 8d8 \\ **STATISTICS**: Propulsion muscle, wind, or current \\  Means of Propulsion 40 oars, 30 squares of sails (one mast); Cargo/Passengers 40 tons / up to 80 passengers \\  This long and relatively narrow boat has a single mast with a square sail and 18double staffedoars. It can traverse lakesCoastal watersand deep rivers.  It can cross oceansbutt normally stays close to shoreas it has minimal accommodation for its crew. \\ **Complement**: Crew 50 (18 Sailors+32 Medium rowers).  \\ **Weapons** It can carry two Light Ballistaepositioned one each on the forward and aft sides of the ship - although it rarely doesThese siege engines can be swivelled to fire out either side of the shipor either forward or aftdepending on their position.\\  {{pathfinder:off-the-shelf:flottah.jpg?200|}} | 
  
  
pathfinder/off-the-shelf/ships_boats/ships_and_boats.1658655731.txt.gz · Last modified: by johnb