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skull_shacklesrpol:crew_management

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skull_shacklesrpol:crew_management [2025/11/20 13:19] johnbskull_shacklesrpol:crew_management [2025/12/01 10:53] (current) johnb
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 For every 10 points of Infamy, you get a +1 bonus to ONE of the following crew selection rolls. For every 10 points of Infamy, you get a +1 bonus to ONE of the following crew selection rolls.
  
-^Recruiting in a city or metropolis - roll 1d8 for each recruit.|||| +^Recruiting in a city or metropolis - roll 2d4 for each recruit.|||| 
-|1|Galley Rower|Commoner2|some experience of ships, General skills +|2|Unique Character|Varies|Varies 
-|2|Deck Hand|Commoner2| Some experience of ships. | +|3|Deck Hand|Commoner2| Some experience of ships. | 
-|3|Sailor|Expert2|Sailing | +|4|Sailor|Expert2|Sailing | 
-|4|shipmate|Warrior1/Expert1|Profession / Craft | +|5|shipmate|Warrior1/Expert1|Profession / Craft | 
-|5|Pirate|Warrior2| | +|6|Pirate|Warrior2| | 
-|6|Veteran Pirate|Warrior 3| | +|7|Galley Rower|Commoner2|some experience of ships, General skills 
-|7|Buccaneer|Fighter 2|Siege engines | +|8|Buccaneer|Fighter 2|Siege engines | 
-|8|Unique Character|Varies|Varies |+
  
 ^Recruiting in a town - roll d6 for each recruit.|||| ^Recruiting in a town - roll d6 for each recruit.||||
skull_shacklesrpol/crew_management.txt · Last modified: by johnb