skull_shacklesrpol:crew_management
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| skull_shacklesrpol:crew_management [2025/11/12 22:51] – [Recruiting] johnb | skull_shacklesrpol:crew_management [2025/12/01 10:53] (current) – johnb | ||
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| At some point, you will need to acquire more crew. You may do so at any port or settlement, or upon the successful capture of another ship, by making a DC 20 Bluff (to trick sailors on board), Diplomacy (to convince people to join the crew), or Intimidate (to press-gang new crew) check. Each such check takes 1 full day, and a successful check results in 1d4+2 new crew members for your ship. Depending on where you recruit, you will get crew with slightly different job titles and builds, although that doesn' | At some point, you will need to acquire more crew. You may do so at any port or settlement, or upon the successful capture of another ship, by making a DC 20 Bluff (to trick sailors on board), Diplomacy (to convince people to join the crew), or Intimidate (to press-gang new crew) check. Each such check takes 1 full day, and a successful check results in 1d4+2 new crew members for your ship. Depending on where you recruit, you will get crew with slightly different job titles and builds, although that doesn' | ||
| + | |||
| + | For every 10 points of Infamy, you get a +1 bonus to ONE of the following crew selection rolls. | ||
| ^Recruiting in a city or metropolis - roll 2d4 for each recruit.|||| | ^Recruiting in a city or metropolis - roll 2d4 for each recruit.|||| | ||
| - | |2|Veteran Pirate|Warrior 3| | | + | |2|Unique Character|Varies|Varies |
| - | |3|Buccaneer|Fighter 2|Siege engines | + | |3|Deck Hand|Commoner2| Some experience of ships. |
| - | |4|ex-Galley Slave|Commoner-3|General skills | + | |4|Sailor|Expert2|Sailing |
| - | |5|Pirate|Warrior2| | | + | |5|shipmate|Warrior1/ |
| - | |6|Sailor|Expert2|Sailing | + | |6|Pirate|Warrior2| | |
| - | |7|shipmate|Warrior1/ | + | |7|Galley Rower|Commoner2|some experience of ships, General skills |
| - | |8|Unique Character / Veteran | + | |8|Buccaneer|Fighter 2|Siege engines |
| ^Recruiting in a town - roll d6 for each recruit.|||| | ^Recruiting in a town - roll d6 for each recruit.|||| | ||
| - | |1|ex-Galley | + | |1|Galley |
| - | |2|Pirate|Warrior2| | | + | |2|Deck Hand|Commoner2| Some experience of ships. |
| - | |3|Sailor|Expert2|Sailing | | + | |3|Fisher|Commoner-2| Prof Fishing | |
| - | |4|shipmate|Warrior1/ | + | |4|Sailor|Expert2|Sailing | |
| - | |5|Fisher|Commoner-2| Prof Fishing | + | |5|shipmate|Warrior1/ |
| - | |6|Deck Hand|Commoner2| | | + | |6|Pirate|Warrior2| | |
| ^Recruiting in a village - roll d4 for each recruit.|||| | ^Recruiting in a village - roll d4 for each recruit.|||| | ||
| - | |1|ex-Galley Slave|Commoner-3|General skills | + | |1|Land Lubber|Commoner1| No sailing / sea experience. No craft or profession. |
| - | |2|Fisher|Commoner-2| Prof Fishing | + | |2|Galley Rower|Commoner2|some experience of ships, General skills |
| - | |3|Deck Hand|Commoner2| | | + | |3|Fisher|Commoner2| |
| - | |4|Landsman|Commoner1| | | + | |4|Deck Hand|Commoner2| Some experience of ships. |
skull_shacklesrpol/crew_management.1762984308.txt.gz · Last modified: by johnb
