skull_shacklesrpol:mercenaries
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| skull_shacklesrpol:mercenaries [2025/12/01 11:20] – johnb | skull_shacklesrpol:mercenaries [2025/12/01 11:50] (current) – johnb | ||
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| - | You can recruit a gang of mercenaries in any town or city. However, they don't have any sea going experience and aren't interested in extra training or becoming sailors. | + | You can recruit a gang of mercenaries in any town or city. However, they aren't professional soldiers, |
| * **They are** Warrior-1 characters who can act as crew for siege engines and can attack or defend vessels. | * **They are** Warrior-1 characters who can act as crew for siege engines and can attack or defend vessels. | ||
| * **They are** easy to recruit | * **They are** easy to recruit | ||
| * **They do not** add to the crew required to sail the ship. | * **They do not** add to the crew required to sail the ship. | ||
| - | * **They | + | * **They |
| - | These aren't the organised warriors of a mercenary company, the town guard or the army and don't have Profession(Soldier) as a skill - instead they might have been casual ' | + | These aren't the organised warriors of a mercenary company, the town guard or the army, and they don't have Profession(Soldier) as a skill - instead they might be casual ' |
| **Average stats are** | **Average stats are** | ||
| - | AC-11: HP-11: | + | AC-11: HP-15: Melee weapon +2 (d6, Crit d20x2) |
| + | |||
| + | ++++ Detailed profile | | ||
| + | |||
| + | Bashers do not have much (if any) formal training. | ||
| + | |||
| + | * Warrior L1 | ||
| + | * Initiative: | ||
| + | * AC: 11 HP: 15 (1d+5) | ||
| + | * Fort +3: Ref 1: Will +3 | ||
| + | * Melee: One handed weapon +2 (d6, crit 20x2) | ||
| + | * | ||
| + | * Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha: | ||
| + | * Trait: | ||
| + | * Feats: | ||
| + | * Skills: | ||
| + | * Favoured Class: HPx1 | ||
| + | * | ||
| + | * Gear: Light or One-handed weapon (d6, crit 20x2). | ||
| + | |||
| + | ++++ | ||
| + | |||
| + | **Recruiting** | ||
| + | |||
| + | Every town has a few low-level, poorly trained, unemployed bashers scraping a living as best they can. Pirate towns are no different in that respect, so it is just a case of finding one. So ask around town, spend 220gp getting contacts, and checking them out. Once you have found one, they will know where to find the others. | ||
skull_shacklesrpol/mercenaries.1764584453.txt.gz · Last modified: by johnb
