JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


skull_shacklesrpol:shacklesships:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
skull_shacklesrpol:shacklesships:start [2025/12/08 13:56] – johnbskull_shacklesrpol:shacklesships:start [2025/12/09 10:41] (current) – johnb
Line 1: Line 1:
 ====== Ships of The Shackles and Fever Sea ====== ====== Ships of The Shackles and Fever Sea ======
  
-This section gives a brief overview of ships that you might find in The Shackles and Fever Sea.  It is an eclectic mix of vessels from around the world.  Resale values are for an undamaged ship, that isn't regarded as stolen in the port of sale.  Naval vessels are more heavily armed than civilian vessels.+{{ :skull_shacklesrpol:shacklesships:shipcomparison.png?100|}}This section gives a brief overview of ships that you might find in The Shackles and Fever Sea.  It is an eclectic mix of vessels from around the world.  Resale values are for an undamaged ship, that isn't regarded as stolen in the port of sale.  Naval vessels are more heavily armed than civilian vessels. 
 + 
 +The image, on the right, gives you some idea of vessel sizes.  The smallest is a Keel Boat (small), then Junk (Medium), Ship (standard) and Man-o-War (Large).
  
   * **Sailing Ships**  (all sail at speed 90 or 100 for some naval vessels)  However, you rely on the wind for propulsion and speed.  You don't go at full speed in alight wind, and if you are becalmed, you have a maximum speed of 5 -  as you are towed along by your ship's boats.   * **Sailing Ships**  (all sail at speed 90 or 100 for some naval vessels)  However, you rely on the wind for propulsion and speed.  You don't go at full speed in alight wind, and if you are becalmed, you have a maximum speed of 5 -  as you are towed along by your ship's boats.
Line 7: Line 9:
     * [[Brigs]] (2 Masts) - resale Value 4500gp - Medium-sized, general purpose vessel with a medium cargo hold.     * [[Brigs]] (2 Masts) - resale Value 4500gp - Medium-sized, general purpose vessel with a medium cargo hold.
     * [[Ships]] (3 Masts) - resale value 5000gp - The classic sailing ship of the golden age of sail.  General purpose vessel, with a large cargo hold.     * [[Ships]] (3 Masts) - resale value 5000gp - The classic sailing ship of the golden age of sail.  General purpose vessel, with a large cargo hold.
-    * [[Man-o-War]] (4 masts) - resale value 15000gp - Navies only, very heavily armed, with a medium cargo hold.  You need a fleet to take one.+    * [[Man-o-War]] (4 masts) - resale value 15000gp - A large ship, very heavily armed, with a medium cargo hold.  You need a fleet to take one.
     * [[Junks]] (Eastern) - resale value 7500gp - Medium-sized eastern vessel with a medium cargo hold. A general purpose vessel that only needs 10 crew.      * [[Junks]] (Eastern) - resale value 7500gp - Medium-sized eastern vessel with a medium cargo hold. A general purpose vessel that only needs 10 crew. 
  
Line 13: Line 15:
     * [[Galley]] - resale value 15000gp - Very large vessel with medium cargo hold and a top Speed of 120! Heavily armed, large crew, but short range.  Naval use for defending cities.     * [[Galley]] - resale value 15000gp - Very large vessel with medium cargo hold and a top Speed of 120! Heavily armed, large crew, but short range.  Naval use for defending cities.
     * [[Warship]] - resale value 12500gp - Military vessel with a top speed of 90, heavily armed, needs a large crew, and has a small cargo hold.     * [[Warship]] - resale value 12500gp - Military vessel with a top speed of 90, heavily armed, needs a large crew, and has a small cargo hold.
-    * Longship - resale value 5000gp - Medium-sized vessel with a top speed of 90, large crew, small cargo hold.  Favoured by raiders.+    * [[Longship]] - resale value 5000gp - Medium-sized vessel with a top speed of 90, large crew, small cargo hold.  Favoured by raiders.
  
-  * **Coasters** -  Top speed 60. Medium-sized merchant ships, characterised by a single mast with a square sail.  Like other ships that rely on sails, their speed depends on wind strength.+  * **[[Coasters]]** -  Top speed 60. Medium-sized merchant ships, characterised by a single mast with a square sail.  Like other ships that rely on sails, their speed depends on wind strength.  Easy meat for pirates, but rarely has good plunder.
  
-  * **Keel Boats** - Top speed 60. Small vessels used by fisher folk and local traders in coastal waters -  they sail slowly.  However, many have oars or sweeps that will allow them to move, even when they are becalmed.+  * **[[Keel Boats]]** - Top speed 60. Small vessels used by fisher folk and local traders in coastal waters -  they sail slowly.  However, many have oars or sweeps that will allow them to move, even when they are becalmed.  Easy meat for pirates, but rarely has good plunder.
skull_shacklesrpol/shacklesships/start.1765202185.txt.gz · Last modified: by johnb