thistletop:citadel
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| thistletop:citadel [2025/06/06 07:59] – [Improved Defences] johnb | thistletop:citadel [2025/08/01 11:52] (current) – [Garrison] johnb | ||
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| Investment cost: 177gp | Investment cost: 177gp | ||
| - | **Active Patrols:** Guards will only defend an area, we need soldiers to actually go out and look for, and engage, enemies. | + | **Active Patrols:** Guards will only defend an area, we need soldiers to actually go out and look for, and engage, enemies. |
| Investment Cost: 120gp | Investment Cost: 120gp | ||
| - | That is probably enough (supplemented by Sir Robyn, Dru and Velma) to defend the Thistletop | + | That is probably enough (supplemented by Sir Robyn, Dru and Velma) to guard Thistletop |
| ===== Improved Patrols ===== | ===== Improved Patrols ===== | ||
| - | If we want to improve defence, we must undertake further building work. However, there is no space left on the ground floor, and the basement (and catacombs) are not really a viable option, so we will have to build new. To improve the guards, we need another bunk room and an armoury, which is much cheaper than buying decent gear separately. | + | If we choose |
| - | If we build the Armoury | + | The Bunk room costs 400gp and (if Artifex is being nice) might fit in the upper section of the tower (C15) Which is described |
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| + | The Armoury cost 390gp, and won't get much of a discount - if any. There is no suitable space, however we could build the Armoury in the ‘notch’ between C11 and C15. We dismantle the outer wall, and rebuild it 10 feet further out, then add and internal wall. | ||
| ===== Strengthen Thistletop ===== | ===== Strengthen Thistletop ===== | ||
| - | If we decide we need more security and better access control, we can guild a gatehouse, which will give an extra high point, | + | There are a few options that we could use to strengthen Thistletop and make it more defensible. |
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| + | Guard Posts give a +1 bonus on Initiative checks and on Perception checks against intruders at the Guard Post and cost 320gp. | ||
| + | |||
| + | Thistletop is described as a //' | ||
| + | |||
| + | We could build a gatehouse (630gp), if we decide we need more security and better access control. It adds an extra high point, | ||
| + | |||
| - | Thistletop is described as a //' | ||
| ===== Garrison ===== | ===== Garrison ===== | ||
| - | I think a garrison of twenty | + | This section needed rethinking. |
| + | |||
| + | We might need to negotiate non-standard gear for soldiers and guards. | ||
| + | |||
| + | I think a garrison of <del>twenty</ | ||
| - | * 5x Civilian Guards (Commoner1 or Expert1) with truncheons and slings act as museum guards | + | * 5x Civilian Guards (Commoner1 or Expert1) with truncheons and slings act as museum guards, guides |
| - | * 5x Guards (warrior1, with our light gear) to act as the guard for Thistletop and the Bramble Bailey. | + | * 5x Guards (warrior1, with our light gear) to act as Guards |
| - | * 5x Soldiers (Warrior1, with armoury gear) to conduct local area patrols | + | * 5x Soldiers (Warrior1, with armoury gear) to conduct local area patrols and help guard Able’s |
| - | * 5x Skirmishers (Warrior3, with armoury gear) who keep the forest clear of threats and help guard Able’s caravans. | + | * <del>5x Skirmishers (Warrior3, with armoury gear) who keep the forest clear of threats and help guard Able’s caravans. |
| + | * Ideally, I would like another 5x Soldiers | ||
| - | Ideally, I would like to spend another 120gp to upgrade | + | We start with Commoner watchmen, upgrade to Expert Security Guards, guards, and finally |
| - | at | + | |
thistletop/citadel.1749189589.txt.gz · Last modified: by johnb
