Table of Contents
The People of Paria.
Dwarf Stronghold
The Dwarf stronghold is unusual, their favoured deity is Torag's older brother, Magrim. Sure they recognize the rest of the Dwarven Pantheon, but Magrim, the pragmatic, master of life and death, has the attitude that has let them survive here for the last few centuries. Not only that, he is the elder brother, and has precedence … However, the Dwarves are standard PF dwarves, except for their general outlook. While they mine, they also trade between the upper-world and the under-dark - and it is said that their main under-dark trade partners are a clan of Draaki with links to a number of other underground races.
Magrim’s Church is only found in a few mineholds. As Torag’s older brother Magrim is recognised as the Dvarven god of fate and the protector of the dead. Magrim’s more pragmatic approach to life is often favoured in those mine-holds that are established in dangerous or difficult places. (LN) See This page
Urban
- Humans - four different Human Cultures to choose from
- Half-Orcs - Two different ancestries
- Orcs - CE - Vicious pirates and their gentler families
- Hobgoblins - LN(e) - Paria's Guard - and outcasts from The Hob Empire
- Ratfolk - TN - Small sized alchemists and rogues
- Tengu - TN - Loud and Noisy - apart from when they are sneaking up on you.
Rural
- Apefolk - LG - people with a quiet outlook on life
- Catfolk - LG - nature loving people
- Kobolds - LE - nasty little dragonfolk
