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Table of Contents
Cosmology, Powers and Deities
Cosmology
Cosmology - or how the world came about and how it fits into the Game Universe.
Original God analysis
The Powers - The divine hierarchy and a directory of known deities. This, more than anything, will always be a work in progress.
hero-gods - Those mortals who have achieved the status of a minor deity.
Rework
deities Index of deities.
takri - Goddess of funerals and travelers (TN).
| Arth | (NG) | Patron of Hermits & Heroes and a symbol of Hope. You can read Arth's story here. More : (Human, touched by the Phoenix). |
| Yarma | (LN) | Patron of Guards, Soldiers and Warriors. More of Yarma's story can be found here More : (Human, absorbed the power of the Stone Spirit). |
| Bagmet | (TN) | The god of magic and arcane learning, Patron of Wizards. You can read more about Bagmet here More: … Priests: … Shrines: |
| Way | (TN) | Patron of travellers and second chances. You can read Way's story here. The Priesthood: … Way Houses: |
| Gasgano | (LN) | Patron of Sages, Scholars and Monks. You can read Gasgano's story here The Priesthood: |
the_old_lords - Pseudo Celtic / Native American - The Pantheon is TN - with CG overtones. Six semi-independent deities that are worshiped together.
Pantheons to rework
Nature Worship - The Green Faith
The Annite Faith - Followed by the settlers and colonists from The Old World.
the_wen - The natives found on Finaroka, at Porter's Bar and all along the Dragon Coast.
Porter's Bar - A settlement to the south, that has combined elements of a number of different faiths into their religious landscape.
The Bergrib Coast - A disorganised set of Trading Cities, all with a similar outlook on life. Think Barbary Coast
the_old_lords - Pseudo Celtic from the Telida Development - Add some Norse and use for the northern Barbarians, to give a Norse/Celtic feel.
