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netherworld:the_land_of_fate:start [2024/04/17 22:48] johnbnetherworld:the_land_of_fate:start [2024/05/01 07:24] (current) johnb
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 ====== Hiyal (Land of Fate) ====== ====== Hiyal (Land of Fate) ======
  
 +Hiyal is famed for its Coal, Iron, Steel, Weapons, Armour and General Metal Work. Items of this type can typically be purchased more cheaply than in other parts of the world - this includes Master Work Items. 
  
 +**[[consolidated:sakar:start|Sakar]]**, sometimes known as the Land of Fate lies across the Hann Sea from The Hann Empire (My home-brew game world) and is based around a mash up of the Al Qadim setting, north African and Mediterranean motifs - with a bit of Lankhmar thrown in.  As in the rest of my game world, it uses a mix of D&D, PF and homebrew deities.  [[consolidated:sakar:start|Use this link for background material on Sakhar]]
  
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-Most of these notes come from a diary written by Flower Nightsky, a chronicler from the Barony of Berhof, in central Telida.  In his youth, Flower was captured by slavers and taken to the Land of Fate, and the diary contains notes of his escape, and long journey back home, from these southern lands. 
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-  * [[Language]] 
-  * [[Clothing]] 
-  * [[The Law]] 
-  * [[consolidated:hann_empire:sakar:deities|Deities and Religion]] - A bespoke version of the Zakharan deities for my game setting.  It includes deities from the 3e and PF pantheons, as well as some bespoke deities. 
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-  * [[Trade:start]] 
netherworld/the_land_of_fate/start.1713386897.txt.gz · Last modified: 2024/04/17 22:48 by johnb