newworld-first_attempt:theworld:deities
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Religions
This is an overview of the various philosophies, powers and deities with a following in this game world.
Deities of Hann (using PD and D&D 3.x deities)
| Name | Rank | Overview | Area of Influence |
|---|---|---|---|
| Independent Deities | Varies | Varies | Region |
| - The Green (TN) | Varies | Nature & Nature Spirits | World Wide? |
| - Takri (TN) | Lesser deity | Psycopomp | Region |
| - Bagmet (TN) | Lesser deity | God of magic | Region |
| Church of Hann | Major Faith | Core faith of the Hann People | Hann Empire |
| - Maruma (TN) | Great / Green | Mother of the Hann. | Hann Empire |
| - Cawin (NG) | Greater | Nobility, Hard Work and Self-Respect. | Hann Empire |
| - Connor (LN) | Greater | Cities, strong laws and trade. | Hann Empire |
| - Simnus (LG) | Lesser | Nobles, Soldiers, Knights, Guards and the Righteous. | Hann Empire |
| - Zalina (CG) | Lesser | Sailors, Seamen and Fishermen. | Hann Empire |
| The Old Lords | Lesser | Original Hann deities | Rural Hann |
| - Lord Crow (NG) | Demigod | The Protector. Patron of Chieftains and warriors. | Hann Empire |
| - Mawida (TN) | Demi / Green | Mistress of the Woods. Patron of Hunters. | Hann Empire |
| - Rusina (TN) | Demi / Green | Mistress of the Fields, patron of farmers. | Hann Empire |
| - Maria (TN) | Demi / Green | Mistress of the Mountains, patron of herders. | Hann Empire |
| - Conn (LN) | Demigod | Patron of Crafters and Merchants. | Hann Empire |
| Sakar Pantheon | Major Faith | Core faith of Sakar | Sakar |
| - Grandmother LN | Greater | Grandmother of the people | Sakar |
| - The Queen (CN) | Lesser | very individualistic, with little respect for property. | Sakar |
| - Rista (TN) | Demi / Green | Patron of herders, bee-keepers, and hunters. Countryside | Sakar |
| - Azan the Wise | Quasi-god | Patron of the Market (from Port Elizabeth) | Growing |
| - City Gods (LE) | Demigod | Undead priest-kings buried in pyramid in the town. | Individual towns |
| - Nature Spirits (TN) | Green Quasi-gods | Local Nature Spirit guardian | Individual towns |
| Eastern Isles | Minor Faith | Porter's Bar & Port Elizabeth | Limited |
| - The Royal Ancestors | Quasi-gods | Founders of Porters Bar | Porters Bar only |
| - Azan the Wise | Quasi-god | Patron of the Market (from Port Elizabeth) | Growing |
| - Arth | Demigod | Hope - Wen Hero | Eastern Isles |
| - Yamara | Demigod | Death - Scourge of Wen | Eastern Isles |
| - Shan | Demigod | Lord of Wind and Waves | Eastern Isles |
| - The Wen | Green | Patrons of the Wen | Eastern Isles |
| Temple of the Shrines | Minor Faith | Sailors, Travellers and Traders | Coastal Areas |
| - Way the Traveller | Quasi-gods | Patron of Travellers | spread out |
| - Azan the Wise | Quasi-gods | Patron of the Market (from Port Elizabeth) | Growing |
| - Shan | Demigod | Lord of Wind and Waves (fron Porters Bar) | Limited |
| - Gasgano | Immortal | Collector of Knowledge | Very Limited |
Anything below this line needs reviewing and contextualizing for the new setting.
overview - this was written as a blog post
The Temple of the Shrines - a homebrew pantheon of minor deities, patrons of travellers and traders, who are generally active along trade routes and in port cities. However, many of them are also associated with the world of the dead.
newworld-first_attempt/theworld/deities.1666336688.txt.gz · Last modified: by johnb
