JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


organisation:fftc

This is an old revision of the document!


Far Flung Trading Company

The FFTC, as it is known, isn't really one trading company but a co-operative organization of lots of smaller, independent, companies. It trades along the frontiers and the smaller routes that the big merchant houses don't find profitable, while its co-operative nature means it is flexible, and poorer sections of a trade route can survive for years on minimal profit.

Originally formed in the 1990s with a couple of players who had been captured by Zakharan slavers, but who managed to free themselves and travelled 'home' across Zakhara. During one of the last phases of the adventure, they captured a ship, and rather than claim a share of the Bounty, agreed to let a couple of NPCs run the ship as a business. Then FFTC became a tool for the next couple of game groups - which both included the original players. Over the years, something like a dozen PCs held 'shares' in the original FFTC - more when you include those who were added via the Kassen Kompany.

The FFTC appear in most of my paper-based and NWN settings and will, apparently, survive for millennia, as a variant appeared in my Traveller setting as well. The PCs normally see a general store that services a small town or village, that buys raw materials (Furs, uncut gems, natural magic components etc) and sends them for export. However, they often run the small ships that link the frontier to the larger world, and generally runs the frontier port itself.

organisation/fftc.1703582073.txt.gz · Last modified: 2023/12/26 10:14 by johnb