JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


pathfinder:campaignsystemii:buildings

This is an old revision of the document!


Buildings

Overview

You can 'buy' or develop buildings and other capital assets, to help you establish a home, business or settlement. However, this will be a much slower process than under my previous campaign rules. You have to spend gold to buy buildings now, and the only buildings available are those listed in the Pathfinder Downtime Rules. However, once you have a building, you can personalize them with rooms from the [[https://www.d20pfsrd.com/gamemastering/other-rules/downtime/rooms-and-teams/|Pathfinder Rooms lists. However, the development needs to be sensible and costed, before it is approved. :)

Don't get carried away with the teams and organizations listed on those pages. I have expanded many of them, and rationalized them somewhat.

Building Materials

These buildings are all constructed from light materials, such as wood, lathe and plaster, or thatch (Hardness 5, 40hp) - which is fine for most buildings. For some, such as your home, fort or castle, you may with to strengthen them, which is done on a room by room basis, using the Fortification Augmentation from the Rooms page. This is the equivalent of Masonry Walls (Hardness 8, 80hp). There are options for building higher stone walls, and adding to the defensive elements, but it gets expensive.

For initial military developments, think of western forts and a 'blockhouse', rather than European castles - which took years to build and were incredibly expensive. Many European castles were actually developed over generations, rather than in a few years. However, if you want to upgrade to thicker dressed stone walls, we can work out a price for that - after the building has been fortified.

Where can I build?

  • Village - The smallest settlement that you can really build in - A village can support farms and one or two developments worth less than 1000gp, but after that you will have to build a tenement as housing for extra people. Then you can start building it up to be a small town.
  • Small Town - buildings worth less than 1500gp.
  • Large Town - Buildings worth less than 4000gp
  • City - any building on the list.
  • Wilderness or Borders - a few buildings are listed as suitable for Wilderness developments. A few, such as Redoubts, Forts and Castles, can be used to start a new settlement. However, remember that settlers will need protecting, if you are in a dangerous or untamed environment. It is always worth asking your GM.

There are some exceptions, of course. Homes can be built just about anywhere, as can military buildings - although you will need permission to build military development in, or around, settlements.

Building Types

pathfinder/campaignsystemii/buildings.1715716310.txt.gz · Last modified: by johnb