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pathfinder:off-the-shelf:ships_boats:hanncivilianships

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The Ships of The Hann Empire

While there is some variation around the Hann sea, most civilian ships are carvel built and square rigged. Boats, coasters and a number of other vessels might just have one square sail, or perhaps a lug sail.

Basic Boats

These vessels all conform to the technical description of a Raft. Minor, descriptive, items might change slightly, but the numbers don't. You do not need any specialized boat building facilities to build any of these vessels. However, you will need appropriate craft or survival skills. These are the favoured vessels of many small wetland and river communities and variants can be found all over the world.

Crew: These vessels can be crewed using Survival or Profession(Sailor) skills.

Vessel Notes
Rafts are quick to build, and often used by river and swamp folk as a simple work platform. It also serves adventures as an emergency vessel - and can be constructed using Survival or any (appropriate) Craft Skill.
Dugout Canoes take a long time to build, and are a major time investment, but they aren't all that difficult to build if you have woodworking or shipbuilding skills. Add a simple outrigger, and they become very stable vessels that are easy to paddle.
Coracles are very light boats made from a basket-like frame covered with treated animal skins. They aren't very stable and need regular maintenance, but they are very light and can be carried (easily) between waterways, ponds and swampy areas. Most are only large enough for one person, although the very largest can take four and might look a lot more like a canoe.

Click here for the Raft Technical Description


Small Boats

These vessels all conform to the technical description of a Rowing Boat. Minor, descriptive, items might change slightly, but the numbers don't. You do not need any specialized boat building facilities to build any of these vessels. However, you will need appropriate craft or survival skills. You find these vessels wherever there are harbours, jetties or even just beaches, and they are probably the most common waterborne vessels in the world. While they are called Rowboats, some are fitted with sails as well. Small boats cost 50gp, unless otherwise noted.

Crew: Rafts and Rowboats may be crewed using Survival or Profession(Sailor) skills. To sail a dinghy, the crew needs Profession(Sailor).

Vessel Notes
Rowboats are small boats, propelled by up to four oars. They are used to ferry people and small amounts of cargo, or used as a local fishing boat. Larger vessels sometimes use rowboats as tenders or lifeboats.
Punts / Skiffs are light, flat-bottomed boats, that are particularly effective on very shallow and slow running water - such as marshes, swamps, shallow rivers or creeks. They are normally poled, but can also be paddled or rowed if required.
Dinghies are rowboats that have been fitted with a sail, that are often used for training, pleasure or slightly longer journeys. Dinghies cost 60gp (10gp more than a normal rowboat) and can be sailed at speed 30, however you cannot use the oars and sail at the same time.

Click here for the Rowboat Technical Description


Large Boats

These vessels all conform to the technical description of a Ship's Boat. Minor, descriptive, items might change slightly, but the numbers don't. Large open boats used for transporting people and cargo across short distances. They can all cope with short trips into ocean waters, but are generally used coastal or inland waters. They are not, normally, used for long trips as there is no cabin space, but all can survive at sea, for quite a while, if they are required to. Large boats cost 500gp, unless otherwise noted.

Crew: These vessels may be sailed by Deckhands , although rowers can be of any class.

Vessel Notes
Long Boats can be propelled by up to ten oars and are generally used to transport crew and passengers from ship to shore. Larger ships use them as tenders and lifeboats.
Jolly Boats are smaller, and can be propelled by up to six oars, they can carry 4 extra passengers (depending on size, a ship’s boat can carry up to a total of 10 Medium creatures, either as crew or passengers) or the equivalent amount of cargo
Fishing Boat A Dory is a high sided fishing boat that is used for estuary and coastal fishing. A Lund, is broader and flat-bottomed, it works well in lakes. Whalers are double-ended boats that are fitted with special crossbeams that allow the whale to 'tow' the boat, without pulling it to pieces.
A Lighter is larger than other vessels in this category, at about 30×15, but is built very differently. It is flat-bottomed has no masts or cabin, and can only be moved at speed 10, using long sweeps. Lighters are used for moving cargo around in harbours and ports, it can carry 5 tons of cargo and costs 500gp.

Lighters are only found in the port cities of The Hann Empire and their allies.

Ship's boat details


Keelboats

These vessels all conform to the technical description of a Keelboat. Minor, descriptive, items might change slightly, but the numbers don't. Keelboats are the vessels of small scale merchants or successful fishermen, and all have specific adaptions that make them suitable for a particular role. They are much less effective when they are used for other roles. All keelboats are about 60 feet long and 15-20 feet wide. Keelboats cost 3000gp, unless otherwise noted.

Crew: These vessels may be sailed by Deckhands , although rowers can be of any class.

Vessel Notes
Keelers are the archetypical river trading boat, with a large open cargo deck and a very small day cabin. Cost 3000gp. They are not suited to even coastal waters, let alone the open ocean.
Sailing Barge are large river trading boat, with a covered cargo hold and a proper cabin (for 10 passengers). Cost 5,100gp. They are barely suited to even coastal waters, let alone the open ocean.
River Wherry are fast river boats, with a covered cargo hold and a proper cabin (for 10 passengers). Cost 5,400gp. They are not suited to even coastal waters, let alone the open ocean. Transport and travel costs twice as much as on other river vessels.
Hoys are large barge-like sailing boats, that are too heavy to be rowed, although they can be manoeuvred slowly by four large sweeps. Cost 4500gp. They are used as local merchant vessels along the Hann coastal. It has cabins for 10 passengers, carries 45 tons of cargo and needs a crew of 10.
Hookers are open water fishing boats, that rely (primarily) on sails, althoughIt can be rowed slowly by four large sweeps. 3,600 gp. Hookers deal best with coastal waters and shallow seas, however, they take short trips into deeper waters safely. It does not carry passengers.

Click here for the Keelboat Technical Description


Coasters

These vessels all conform to the technical description of a Coaster. Minor, descriptive, items might change slightly, but the numbers don't. Coasters are all, roughly, 70×20 feet and designed for shallow sea work. Most work as local traders, although some are used as fishing vessels. They are not particularly good for long voyages, and can only sail on the widest and deepest rivers. They are among the slowest of the seagoing vessels and cost 7000 gp, unless otherwise noted.

Crew: These vessels may be crewed by Deckhands , although they can only achieve half of their sailing speed unless at least 50% of the crew are fully trained sailors.

Vessel Notes
Cogs Which are sometimes known as round ships, are the most commonly used coaster in Hann. They are capable of short deepwater voyages, but they are slow and uncomfortable to travel in. Once the preferred vessel of Hann, that have been relegated to the coastal trade by more advanced vessels. However, a Cog can be refitted for deep water voyages, although it is rarely a comfortable in deep waters.

Click here for the Coaster Technical Description


Sailing Ships

These vessels all conform to the technical description of a Sailing Ships. Minor, descriptive, items might change slightly, but the numbers don't. Built with a deep hull, sailing ships are designed for open water, and are favoured by many pirates, navies and merchants. However, they may run aground in shallow seas, and will only be found in the deepest river mouths.

Sailing ships are differentiated by their mast placement, cabin placement, and the way the sails are rigged. Light sailing ships are smaller, lighter and have two masts, while standard sailing ships have three masts and more sail. Men-o-War normally have four masts, extra sail and much heavier armament. However, many of the basics, such as speed and crew requirements, are the same. The Hann Empire favours Square Rigged ships, while the ships of Sakar generally have Lateen sails and the ships of Sinan can be identified by their battened junk-rig sails.

The light sailing ship has two masts with square or gaff rigged sails, and often they have raised forecastles and stern castles, but limited accommodation for officers or passengers. This category includes brigs, brigantines and snows (all Hann) and other similar vessels. They are used for exploration, some long distance trade and are favoured by many pirates. When refitted for military duties, they are often called Sloops-of-War, and assigned messenger duties.
The ‘standard’ sailing ship of the Pathfinder rules, with three masts and a large carrying capacity. They often have raised forecastles and stern castles, with good accommodation for passengers and officers, and are generally used for long distance ocean travel. These are the most common type of ship used for ocean travel. They are built to many different designs, including barques, caravels, schooners, and carracks.

Click here for the Sailing Ship Technical Description


Military Vessels

Military vessels are not generally available to PCs, or other civilians. However, in exceptional circumstances, a PC with a Privateer contract may be allowed to purchase a Corvette. Military vessels have smaller cargo holds than their civilian equivalent, as cargo space has been converted to bunks or accommodation to house marines and officers. There is always a Master Gunner (an artillerist) a Marine Lieutenant and at least one Naval Lieutenant in the ship's complement. There are always a couple of Ship's Boats aboard, to ferry officers around or land the marines.

A Pinnace does not have a civilian equivalent and are used as river and harbour patrol boats by the national navies of Hann. It is 30ft by 15ft, carries 5 tons of cargo, and costs 1000gp. It carries a crew of five deckhands, and 10 marines (who double as rowers) It is decked with a low hold, and has a day cabin. A Pinnace relies on a combination of oars and sail for propulsion. However, it is little more than a stretched longboat, that carries more sail and has more rowers.
The Light Galley used by the Hann Navy is roughly 50 feet in length, powered by rowers and a square sail, and is generally used for harbour coastal patrols. They can make longer voyages, but needs to take on supplies regularly, and are generally accompanied by a sailing vessel. The Light Galleys is not a comfortable vessel when crossing deep water, and high seas can cause it to sink.

Details: Top cruising speed is 60, using sail and the standard complement of 8 rowers, which is sufficient to deal with most coastal vessels, and those entering or leaving harbours. They can get a short burst of speed (75) by double staffing oars, but that isn't sustainable over any distance. They normally carry a ballista on the foredeck and rely on their complement of 10xmarines to subdue vessels. In times of war, they carry a larger complement of marines.
Click here for Light Galley specifications
The Corvette is a Light Ship, that carries a small battery of Balistae and a complement of Marines. It is a bit faster and a bit more manoeuvrable than its civilian cousin.

Lightly armed merchant ships, which might look similar to a Corvette, are occasionally used as naval messenger vessels, and are known as Sloops-of-War.
The Frigate is the military equivalent of a Sailing Ship. Topped out, faster, more manoeuvrable, armed with ballistae and marines.

Lightly armed merchant ships, which might look similar to a Frigate, are occasionally used for naval patrol duties, and are known as Armed Mechantmen.
A Man-o-War is a large sailing ship which are commonly employed by navies as flagships for a small fleet - however, they are perfectly capable of operating alone. They normally built with four masts, and all the upgrades that can be built into a new ship, as well as a cabin for the Commodore. Then they are fitted with more upgrades, batteries of siege engines and a large detachment of marines. Some Men-o-War carry over 100 marines. Great Galleons are normally built as Men-o-War and are significantly more expensive than normal sailing ships.
Warship all conform to the technical description of a Warship. Minor, descriptive, items might change slightly, but the numbers don't. Warships are large vessels, equipped with both oars and a sail, that carry a large crew, many siege weapons and up to 100 marines. They do not travel well across open seas and are generally deployed in shallow waters, as part of a local navy. They cost 25,000 gp, unless otherwise noted.
Galleys all conform to the technical description of a Galley. Minor, descriptive, items might change slightly, but the numbers don't. Galleys are colossal vessels, equipped with both oars and a sail, that carry a large crew and up to 200 marines. They carry many siege weapons, and are, perhaps, the fastest vessels on the seas. They do not travel well across open seas and are generally deployed in shallow waters, as part of a local navy. Bigger than Warships, they cost 30,000 gp, unless otherwise noted.

pathfinder/off-the-shelf/ships_boats/hanncivilianships.1762891354.txt.gz · Last modified: by johnb