Table of Contents
Other Ships and Boats
It isn't just humans, or the main 'civilized' regions, that use ships. Orc, Goblins and Hobgoblins can take to the water as well! However, there vessels are not, generally, very sophisticated.
Basic Boats
These vessels all conform to the technical description of a Raft. Minor, descriptive, items might change slightly, but the numbers don't. You do not need any specialized boat building facilities to build any of these vessels. However, you will need appropriate craft or survival skills. These are the favoured vessels of many small wetland and river communities and variants can be found all over the world.
Crew: These vessels can be crewed using Survival or Profession(Sailor) skills.
Click here for the Raft Technical Description
Large Boats
These vessels all conform to the technical description of a Ship's Boat. Minor, descriptive, items might change slightly, but the numbers don't. Large open boats used for transporting people and cargo across short distances. They can all cope with short trips into ocean waters, but are generally used coastal or inland waters. They are not, normally, used for long trips as there is no cabin space, but all can survive at sea, for quite a while, if they are required to. Large boats cost 500gp, unless otherwise noted.
Crew: These vessels may be sailed by Deckhands , although rowers can be of any class.
Vessel | Notes |
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![]() | Orc Outrigger Canoe - A Simple outrigger canoe suitable for about a small orc raiding party - or an inshore fishing boat. Only found in Orcish settlements. |
Military Vessels
Crew: These vessels may be sailed by Deckhands , although rowers can be of any class.
Vessel | Notes |
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![]() ![]() | Flottah are pure raiding vessels, that are used widely by hobgoblin navies to gather slaves and other plunder, and are remarkably similar to the vessels of East Telida. They come fitted with a ram and small fore and stern castles, and normally carry large catapults on their fore and aft fighting platforms. The area after castle is reserved for the captain, drummer and helmsman. The Captain leads a war-band of about thirty hobgoblins to carry out the raid or attack an enemy vessel. Hobgoblins use some slave rowers and supplement them with hobgoblin warriors when top speed is required. You can often hear the vessel coming, as they employ a loud drummer to make sure the rowers keep the right stroke. Experienced captains treat their slaves well (for hobgoblins), giving them breaks and half-decent rations - not from any sense of kindness, but because they don’t want tired rowers, when they move to ramming speed. There is no galley, or fresh food supplies, aboard the flottah as, while they are on campaign, hobgoblins live on water and trail rations. Their stores are secured under the forward fighting platform, and have a permanent guard. The Captain, and his immediate staff, sleep below the aft castle, while everyone else bivouacs on the rowing deck. Crew: 10 slave rowers, 40 Hobgoblins warriors (some of whom are trained sailors) and officers. Flottah are NOT for sale in 'civilized' shipyards. Flottahs are a variant of the Longship |
![]() ![]() | Orc War Canoes are very lightweight, double hulled vessels. While they have the same basic stats as a keelboat, they are lower in the water and are paddled rather than rowed. Orc War Canoes cannot carry siege engines, but they can deliver up to 50 orcs to do battle, but they normally carry a squad of about 20 orcs, however, even that is a bit of a squeeze. You won't find them for sale in 'civilized' shipyards, and most Sea Orc tribes only have one (or two at most). Only used by Sea/Fjord Orcs. war canoes are a Keelboat variant although they can reach speeds of 90, for a very short while, when all the orcs are paddling together, keen to get into battle. Note: the image on the left is much more sophisticated than the Orc War Canoe, and is only there for guidance. Orc War canoes are rough and ready and often held together with ropes. |