pathfinder:campaign_systems2:masscombat
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pathfinder:campaign_systems2:masscombat [2020/07/07 13:23] – johnb | pathfinder:campaign_systems2:masscombat [2020/12/03 08:45] (current) – removed johnb | ||
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- | ====== Mass Combat ====== | ||
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- | The Mass Combat Rules are different to those used in most fantasy RPGs. Rather than being an attempt to use a simplified War Game, I have decided to continue with the heroic themes normally found in RPGs. Rather than commanding the troops of an army, the PCs are sent off on battle-critical missions that are resolved in the same way as all other PC encounters. | ||
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- | ===== Missions ===== | ||
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- | Heroic Missions can range from sabotage, tactical missions, intelligence gathering and counter intelligence. | ||
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- | * Sneak round behind the enemy and destroy_the_boats / kill_the_mules they are using to bring supplies. | ||
- | * We know the enemy have a 'Shock Unit' concealed on our left flank. | ||
- | * We don't know how large their reserve is. Sneak into their camp and check. | ||
- | * We think there are enemy scouts in the woods. | ||
- | * Sneak into the enemy camp and disrupt them by fire, magic or whatever else you can think of. Just make sure you get out OK. | ||
- | * The enemy is holding 5 trolls in reserve. | ||
- | * Their necromancer was seen heading for an old battle-grave. | ||
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- | It could be almost anything that can be played out reasonably quickly and represent a short mission. | ||
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pathfinder/campaign_systems2/masscombat.1594120985.txt.gz · Last modified: 2020/07/07 13:23 by johnb