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pathfinder:campaign_systems2:start

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pathfinder:campaign_systems2:start [2020/06/30 10:09]
johnb [Strongholds]
pathfinder:campaign_systems2:start [2020/06/30 10:11] (current)
johnb [Strongholds]
Line 109: Line 109:
 However, they are also the most complex  rules in the campaign system.  Stronghold owners need to balance the needs of their people by keeping Economy, Loyalty and Stability in balance -  while striking deals with Business Owners and Churches and other organizations.   These rules are designed to work with the people and Society Rules (the make stronghold building easier) as well as the Business, Organization and merchant House rules. However, they are also the most complex  rules in the campaign system.  Stronghold owners need to balance the needs of their people by keeping Economy, Loyalty and Stability in balance -  while striking deals with Business Owners and Churches and other organizations.   These rules are designed to work with the people and Society Rules (the make stronghold building easier) as well as the Business, Organization and merchant House rules.
  
-These rules are designed to be incremental.  Your PCs are not going to be ruler of a city state by the time they are L6.  However, they might achieve that, if they use the rules well, by the time the character is 16th level.+These rules are designed to be incremental.  Your PCs are not going to be ruler of a city state by the time they are L6, start with wilderness and rural hexes and build up.  That way, they might have a city as a stronghold, if they use the rules well, by the time the character is 16th level.
  
  
pathfinder/campaign_systems2/start.txt · Last modified: 2020/06/30 10:11 by johnb