pathfinder:off-the-shelf:ships_boats:shipsstats
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pathfinder:off-the-shelf:ships_boats:shipsstats [2023/06/19 22:59] – [Man-O-War] johnb | pathfinder:off-the-shelf:ships_boats:shipsstats [2024/05/09 08:44] (current) – [Sailing Ship (Light)] johnb | ||
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<color # | <color # | ||
* Colossal ship | * Colossal ship | ||
- | * Squares 3 (20 ft. by 75 ft.) Cost 8,000 gp | + | * Squares 3 (20 ft. by 75 ft.) Cost 7,000 gp |
* DEFENSE | * DEFENSE | ||
* AC 2; Hardness 5 | * AC 2; Hardness 5 | ||
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* Weapons: One Large direct-fire or indirect-fire siege engine positioned on the forward or aft side of the ship. This siege engine can be swiveled to fire out either side of the ship, or either forward or aft, depending on its position. | * Weapons: One Large direct-fire or indirect-fire siege engine positioned on the forward or aft side of the ship. This siege engine can be swiveled to fire out either side of the ship, or either forward or aft, depending on its position. | ||
- | ==== Keelboat (Dhow) ==== | + | ==== Keelboat (Dhow - Zaruq) ==== |
* <color # | * <color # | ||
* Gargantuan ship | * Gargantuan ship | ||
- | * Squares 2 (15 ft. by 50 ft.) Cost 3,750gp | + | * Squares 2 (15 ft. by 60 ft.) Cost 3,900gp |
* DEFENSE | * DEFENSE | ||
* AC 6; Hardness 5 | * AC 6; Hardness 5 | ||
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* Base Save +4 | * Base Save +4 | ||
* OFFENSE | * OFFENSE | ||
- | * Maximum Speed 75 ft. (wind); Acceleration 30 ft. | + | * Maximum Speed 75 ft. (wind); Acceleration 30 ft. |
* CMB +4; CMD 14 | * CMB +4; CMD 14 | ||
* Ramming Damage 4d8 | * Ramming Damage 4d8 | ||
* STATISTICS | * STATISTICS | ||
- | * Propulsionwind, or current | + | * Propulsion wind, or current |
- | * Sailing Check Diplomacy | + | * Sailing Check: |
- | * Profession (sailor) | + | |
* Control Device tiller | * Control Device tiller | ||
* Means of Propulsion 75 squares of sails (two masts) | * Means of Propulsion 75 squares of sails (two masts) | ||
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* Decks 1 | * Decks 1 | ||
* Cargo/ | * Cargo/ | ||
- | * This lightly ship has two masts and carries lateen sails. It can make both sea and river voyages. | + | * This lightly |
* Weapons: This vessel cannot carry siege engines. | * Weapons: This vessel cannot carry siege engines. | ||
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* This small boat has two to four oars and is primarily used to ferry a few passengers across small areas of water such as a harbor, stream, or small lake. Larger ships use rowboats as tenders or lifeboats. A rowboat cannot carry any siege engines. This stat block can be used to represent any of a number small open boats propelled by oars, such as dinghies, dories, skiffs, and wherries. | * This small boat has two to four oars and is primarily used to ferry a few passengers across small areas of water such as a harbor, stream, or small lake. Larger ships use rowboats as tenders or lifeboats. A rowboat cannot carry any siege engines. This stat block can be used to represent any of a number small open boats propelled by oars, such as dinghies, dories, skiffs, and wherries. | ||
===== Sailing Ship ===== | ===== Sailing Ship ===== | ||
+ | |||
+ | Sailing ships cover a range of deepwater vessels capable of sailing over long distances, I use three different categories. | ||
+ | |||
+ | ==== Sailing Ship (Light) ==== | ||
+ | |||
+ | * <color # | ||
+ | * Colossal ship | ||
+ | * Squares 3 (20 ft. by 75 ft.) Cost 8,500 gp | ||
+ | * DEFENSE | ||
+ | * AC 2; Hardness 5 | ||
+ | * hp 1,300 (sails 300) | ||
+ | * Base Save +6 | ||
+ | * OFFENSE | ||
+ | * Maximum Speed 90 ft. (wind); Acceleration 30 ft. | ||
+ | * CMB +8; CMD 18 | ||
+ | * Ramming Damage 6d8 | ||
+ | * STATISTICS | ||
+ | * Propulsion wind or current | ||
+ | * Sailing Check Profession (sailor) | ||
+ | * Control Device steering wheel | ||
+ | * Means of Propulsion 80 squares of sails (two masts) | ||
+ | * Crew 20 | ||
+ | * Decks 2 or 3 | ||
+ | * Cargo/ | ||
+ | * This massive sailing ship has two masts with either square or lateen sails. Often they have raised forecastles and stern castles. Sailing ships are primarily used for ocean travel. Examples include brigs, brigantines, | ||
+ | * These small ships are used for exploration and some long distance trade, while navies use them as messengers, scouts and fleet vessels. Or perhaps just to show a ‘presence' | ||
+ | * Weapons: Up to 10 large direct-fire siege engines in banks of 5 positioned on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on, and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large direct-fire or indirect-fire* siege engines may be carried, positioned one each on the forecastle and one on the stern castle. These siege engines can be swivelled to fire out either side of the ship, or either forward or aft, depending on their position. | ||
+ | |||
+ | ==== Sailing Ship (Standard) ==== | ||
* Colossal ship | * Colossal ship | ||
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* Crew 20 | * Crew 20 | ||
* Decks 2 or 3 | * Decks 2 or 3 | ||
- | * Cargo/ | + | * Cargo/ |
- | * This massive sailing ship has one to four masts (usually two or three) | + | * This massive sailing ship usually |
* Weapons: Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large or one Huge direct-fire or indirect-fire siege engine may be positioned on both the forecastle and sterncastle of the ship. These siege engines can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position. | * Weapons: Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large or one Huge direct-fire or indirect-fire siege engine may be positioned on both the forecastle and sterncastle of the ship. These siege engines can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position. | ||
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* Crew 20 Sailors, 30 Marines | * Crew 20 Sailors, 30 Marines | ||
* Decks 3 or 4 | * Decks 3 or 4 | ||
- | * Cargo/ | + | * Cargo/ |
* Modifications: | * Modifications: | ||
- | * Weapons: 10 Light Ballistae (5 on each side), 4 Light Catapults (2 aft, 2 on forecastle)) | + | * **Incuded in cost**: 1x captain, 4x officers, 20x sailors, 30x Marines, |
- | * This massive sailing ship has four masts with either square or lateen sails. They have raised forecastles and sterncastles. Men-o-war are military vessels used for ocean travel. Most men-o-war are frigates, | + | * This massive sailing ship has four masts with either square or lateen sails. They have raised forecastles and sterncastles. Men-o-war are military vessels used for ocean travel. Most men-o-war are galleons or xebecs |
* Weapons Potential: | * Weapons Potential: | ||
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* Cargo/ | * Cargo/ | ||
* Ship’s boats are usually carried on the decks of larger ships to use as tenders to ferry passengers and cargo from ship to shore or between ships. Some ship’s boats* are reserved for the use of off icers, while others are used as landing craft or to carry boarding parties. An average ship’s boat is 16 to 24 feet long (though the largest ship’s boats can be upward of 30 feet long) and has anywhere from four to 10 oars as well as a single mast with a square or lateen sail. A ship’s boat has a waterborne speed of 2 miles per hour or 20 miles per day. A ship’s boat cannot carry any siege engines. This stat block can be used to represent any of several types of ship’s boats, such as cutters, gigs, jolly boats, launches, longboats, or pinnaces, as well as other small, open boats such as faerings, sampans, and whaleboats. | * Ship’s boats are usually carried on the decks of larger ships to use as tenders to ferry passengers and cargo from ship to shore or between ships. Some ship’s boats* are reserved for the use of off icers, while others are used as landing craft or to carry boarding parties. An average ship’s boat is 16 to 24 feet long (though the largest ship’s boats can be upward of 30 feet long) and has anywhere from four to 10 oars as well as a single mast with a square or lateen sail. A ship’s boat has a waterborne speed of 2 miles per hour or 20 miles per day. A ship’s boat cannot carry any siege engines. This stat block can be used to represent any of several types of ship’s boats, such as cutters, gigs, jolly boats, launches, longboats, or pinnaces, as well as other small, open boats such as faerings, sampans, and whaleboats. | ||
+ | |||
+ | ==== River Boat ==== | ||
+ | |||
+ | * Large ship | ||
+ | * Squares 1 (15 ft. by 30 ft.) Cost 500 gp | ||
+ | * DEFENSE | ||
+ | * AC 9; Hardness 5 | ||
+ | * hp 120 (oars 40, sails 60) | ||
+ | * Base Save +2 | ||
+ | * OFFENSE | ||
+ | * Maximum Speed 10 ft (muscle) or 30ft (wind); Acceleration 30 ft. | ||
+ | * CMB +1; CMD 11 | ||
+ | * Ramming Damage 1d8 | ||
+ | * STATISTICS | ||
+ | * Propulsion muscle, wind, or current | ||
+ | * Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using wind or current) | ||
+ | * Control Device oars | ||
+ | * Means of Propulsion 4 oars, 15 squares of sails (one mast) | ||
+ | * Crew 4 | ||
+ | * Decks 1 | ||
+ | * Cargo/ | ||
+ | * River boats ply their trade along broad rivers, and normally travel up stream with the wind, and down stream on the current. | ||
===== Warship ===== | ===== Warship ===== | ||
pathfinder/off-the-shelf/ships_boats/shipsstats.1687208347.txt.gz · Last modified: 2023/06/19 22:59 by johnb