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skull_shacklesrpol:mercenaries

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Mercenaries

You can recruit a gang of mercenaries in any town or city. However, they don't have any sea going experience and aren't interested in extra training or becoming sailors.

  • They are Warrior-1 characters who can act as crew for siege engines and can attack or defend vessels.
  • They are easy to recruit
  • They do not add to the crew required to sail the ship.
  • They Do add to the crew numbers when calculating loot shares.

These aren't the organised warriors of a mercenary company, the town guard or the army and don't have Profession(Soldier) as a skill - instead they might have been casual 'bashers' for a Rogues Guild, ad hoc caravan guards, occasional militiamen, or something similar. They will be a bit of a disorganised rabble, but know how to fight and bash people. They come unequipped, apart from a light weapon (d6 damage)

Average stats are

AC-11: HP-11: Light Melee weapon +2 (d6, Crit d20x2)

skull_shacklesrpol/mercenaries.1764584453.txt.gz · Last modified: by johnb