pathfinder:off-the-shelf:military:infantry_troops
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pathfinder:off-the-shelf:military:infantry_troops [2020/04/29 23:38] – [Training Units] johnb | pathfinder:off-the-shelf:military:infantry_troops [2020/05/14 08:32] – [The Midmarch Marines (CR1)] johnb | ||
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------ | ------ | ||
- | ===== House Guard (CR2) ===== | + | ===== House Guard (CR1) ===== |
These are L3 warriors who have generic skills that allow them to operate in a wide range of roles. | These are L3 warriors who have generic skills that allow them to operate in a wide range of roles. | ||
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- | ++++ House Guard (CR2) Profile| | + | ++++ House Guard (CR1) Profile| |
* Warrior L3 | * Warrior L3 | ||
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- | ===== Midmarch Military (CR2) ===== | + | ===== Midmarch Military (CR1) ===== |
These troop types are the default Midmarch troops that are allocated to ' | These troop types are the default Midmarch troops that are allocated to ' | ||
- | ==== The Midmarch Guards (CR2) ==== | + | ==== The Midmarch Guards (CR1) ==== |
Guards are standard troops who are used to patrol locally, keep the peace, defend the walls and keep the Governor Safe. When the Guard are called, you know it is getting serious. | Guards are standard troops who are used to patrol locally, keep the peace, defend the walls and keep the Governor Safe. When the Guard are called, you know it is getting serious. | ||
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++++ | ++++ | ||
- | ==== The Midmarch Scouts (CR2) ==== | + | ==== The Midmarch Scouts (CR1) ==== |
The Midmarch Scouts are standard troops who are deployed for wilderness or remote patrols. They are based in rural and wilderness fortifications, | The Midmarch Scouts are standard troops who are deployed for wilderness or remote patrols. They are based in rural and wilderness fortifications, | ||
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++++ | ++++ | ||
- | ==== The Midmarch Marines (CR2) ==== | ||
- | Marines are standard troops who have been trained to fight on ships and boats. | + | ==== The Midmarch Veterans (CR2) ==== |
- | + | ||
- | Equipped with leather Armour, Buckler and Cutlass, marines are the most mobile of all of the Light Foot. | + | |
- | + | ||
- | ++++ Marine Profile (CR2) | | + | |
- | + | ||
- | * Warrior L3 | + | |
- | * Initiative: +1 | + | |
- | * AC: 14 | + | |
- | * Fort +4: Ref 1: Will +3 | + | |
- | * Melee: | + | |
- | * Ranged: | + | |
- | * | + | |
- | * Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha: | + | |
- | * Feats: | + | |
- | * Skills: | + | |
- | * Favoured Class: HPx3 | + | |
- | * | + | |
- | * Gear: Leather Armour, Buckler, Cutlass, Dagger x6 . | + | |
- | ++++ | + | |
- | + | ||
- | Military vessels are crewed by Auxiliary Sailors. | + | |
- | + | ||
- | ==== The Midmarch Veterans (CR3) ==== | + | |
Veterans are seasoned and experienced troops who have made a long term career in the military. | Veterans are seasoned and experienced troops who have made a long term career in the military. | ||
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++++ | ++++ | ||
+ | ==== The Midmarch Marines (CR1) ==== | ||
+ | Marines are specialist troops who have been trained to fight on ships and boats. | ||
+ | |||
+ | **Note:** You need to build a military jetty before you can employ marines. | ||
+ | |||
+ | Equipped with leather Armour, Buckler and Cutlass, marines are the most mobile of all the Light Foot. | ||
+ | |||
+ | ++++ Marine Profile | ||
+ | |||
+ | * Warrior L3 | ||
+ | * Initiative: +1 | ||
+ | * AC: 14 | ||
+ | * Fort +4: Ref 1: Will +3 | ||
+ | * Melee: | ||
+ | * Ranged: | ||
+ | * | ||
+ | * Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha: | ||
+ | * Feats: | ||
+ | * Skills: | ||
+ | * Favoured Class: HPx3 | ||
+ | * | ||
+ | * Gear: Leather Armour, Buckler, Cutlass, Dagger x6 . | ||
+ | * Each unity comes with a Fishing Boat, Launch or Voyaging Boat and a selection of rowing boats and dinghies, that counts for 1 bp of the jetty space. | ||
+ | ++++ | ||
+ | |||
+ | Military vessels are crewed by Auxiliary Sailors. | ||
------ | ------ | ||
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These troops still count as Light Infantry when it comes to working out mass combat stats, but they have been given different skills and feats to better represent their role in the game. | These troops still count as Light Infantry when it comes to working out mass combat stats, but they have been given different skills and feats to better represent their role in the game. | ||
- | ==== Henry' | + | ==== Henry' |
Henry' | Henry' | ||
- | ++++ Henry' | + | ++++ Henry' |
* Warrior L3 | * Warrior L3 | ||
* Initiative: +1, Perception: +4 | * Initiative: +1, Perception: +4 | ||
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++++ | ++++ | ||
- | ++++ Henry' | + | ++++ Henry' |
* Warrior L3 | * Warrior L3 | ||
* Initiative: +1, Perception: +4 | * Initiative: +1, Perception: +4 | ||
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- | ==== Iomedae' | + | ==== Iomedae' |
Warrior/ | Warrior/ | ||
- | ++++ Military Chaplain Profile | + | ++++ Military Chaplain Profile |
* Warrior L2 (Equery) / Adept 1 (Military Chaplain) | * Warrior L2 (Equery) / Adept 1 (Military Chaplain) |
pathfinder/off-the-shelf/military/infantry_troops.txt · Last modified: 2022/05/30 10:33 by johnb