skull_shackles:renown
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skull_shackles:renown [2022/07/20 16:23] – created johnb | skull_shackles:renown [2022/07/20 20:42] – johnb | ||
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====== Renown ====== | ====== Renown ====== | ||
- | Some pirates only do what they do for the promise of wealth, being little more than brigands of the waves. Others do it for the reputation, fearsomeness, and power that comes with numbering among the best known scallywags | + | To be worked on .... |
+ | |||
+ | Besmara’s Blessings | ||
+ | ^Cost^ Blessing Name and benefit| | ||
+ | | | | | ||
+ | ^Besmara’s Least Blessing || | ||
+ | | 2|//Yes, Sir!:// For the next hour, the PCs’ crew completes any mundane tasks they’re assigned in half the expected time. This typically relates to Craft and Profession (sailor) checks made to prepare, maintain, or repair the ship, and cannot be applied to combat or more complex deeds like crafting magic items. | ||
+ | |5|// | ||
+ | |5| // | ||
+ | |10| //Get Up, You Dogs!:// Every PC and allied character on the deck of the PCs’ ship is affected | ||
+ | | | | ||
+ | ^Besmara’s Minor Blessings | ||
+ | |5| // | ||
+ | |5| //Shiver Me Timbers!:// While on board their ship, the PCs and their entire crew can reroll initiative or roll initiative in what would otherwise be a surprise round. The benefit | ||
+ | |10 |// | ||
+ | |10 |Dead Men Tell No Tales!: While on board their ship, the PCs can use this blessing to automatically confirm a threatened critical hit. | | ||
+ | | | | | ||
+ | ^Besmara’s Blessings | ||
+ | |5 |//You’ll Take It!:// The PCs can spend up to 5 points of plunder in 1 day at 50% of its value (regardless of a community’s maximum sale %). This amount cannot be adjusted by skill checks. | | ||
+ | |5 |//Honor the Code!:// The PCs and their crew gain a +4 bonus on all Charisma-based skill checks made against other pirates for the next 24 hours. | | ||
+ | |10| // | ||
+ | | 15| //Chum the Waters!:// For every Infamy threshold they possess, the PCs summon 1d4 sharks | ||
+ | | | | | ||
+ | ^Besmara’s Great Blessings || | ||
+ | | 5| //Evade!:// Teleport your ship 100 feet in any direction. This blessing can be used once per day. | | ||
+ | |10 |//You’ll Take It and Like It!:// The PCs can spend up to 5 points of plunder in 1 day at 100% of its value (regardless of a community’s maximum sale %). This amount cannot be adjusted by skill checks. | ||
+ | |10| //Master the Waves!:// | ||
+ | |20| //The Widow’s Scar!:// Choose one enemy to curse. You and your crew gain a +2 bonus on attack and damage rolls against that NPC for 1 week. The enemy is aware of the curse and who cursed her, and can end the effect with a remove curse spell. | ||
+ | | | | | ||
+ | ^Besmara’s Holiest Blessings | ||
+ | |10| //More Lashings!:// | ||
+ | |15 |//The Hungry Sea!:// A PC aboard her ship may cast elemental swarm, storm of vengeance, or whirlwind as an 17th-level caster. | ||
+ | |20| //Dive! Dive! Dive!:// The PCs’ ship submerges and can travel underwater at its normal speed for up to 1 hour. During this time, the vessel is encompassed by a bubble of breathable air and takes no ill effects from the water—even most sea creatures keep their distance. The ship leaves no visible wake upon the waters above, but might be visible in particularly clear water. | ||
+ | |25| //Summon the Serpent!:// One sea serpent comes to the aid of the PCs’ ship. This sea monster | ||
+ | |||