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consolidated:hann_empire:regions:westland:midfot

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consolidated:hann_empire:regions:westland:midfot [2026/03/16 08:11] johnbconsolidated:hann_empire:regions:westland:midfot [2026/03/16 08:14] (current) johnb
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 **The Fort** still has a large garrison, under Lt Cdr Bricot Sanson,  with responsibility for forwards scouting, local wilderness patrol, and the local population.  The barracks can accommodate fifty troops, although there are only about half that number stationed there regularly. There is a small stable, with a couple of horses, for when they need to send messages back to civilisation - or warn of imminent attack.   **The Fort** still has a large garrison, under Lt Cdr Bricot Sanson,  with responsibility for forwards scouting, local wilderness patrol, and the local population.  The barracks can accommodate fifty troops, although there are only about half that number stationed there regularly. There is a small stable, with a couple of horses, for when they need to send messages back to civilisation - or warn of imminent attack.  
  
-**The stockade** is half empty, but there is a simple tavern, a trading post and some huts used by Hunters, woodsmen and their families.  There are hitching rails for a few horses, few people have horses.  The inner walls are often used to hang frames drying and curing skins, while the open area is used as a camp ground for visitors, including caravans.+**The stockade** is half empty, but there is a simple tavern, a trading post and some huts used by Hunters, woodsmen and their families.  There are hitching rails for a few horses, few people have horses.  The inner walls are often used to hang frames for drying and curing skins, while the open area is used as a camp ground for visitors, including the regular trade caravan.
  
 **The Tavern** is basic – just a bar, kitchen and common room -  and food is often game or meat based.  While there is some foraged fruits and vegetables, most other supplies have to be shipped in by the wagon load.   **The Tavern** is basic – just a bar, kitchen and common room -  and food is often game or meat based.  While there is some foraged fruits and vegetables, most other supplies have to be shipped in by the wagon load.  
  
 **The Trade Post** operated by Mr Silkins is separate, and quite a large building.  It stocks basic ‘home’ needs and wilderness gear, along with dried foods  and trail supplies, arrows and crossbow bolts.  Locals can order goods that will (probably) be delivered a month or two later.  Mr Silkins barters, rarely offering to buy items for coins, but offers dried food, arrows, weapons and wilderness gear in trade.  When the trade caravan arrives, he sells the various skins and other bartered items to the merchant -  for coin. **The Trade Post** operated by Mr Silkins is separate, and quite a large building.  It stocks basic ‘home’ needs and wilderness gear, along with dried foods  and trail supplies, arrows and crossbow bolts.  Locals can order goods that will (probably) be delivered a month or two later.  Mr Silkins barters, rarely offering to buy items for coins, but offers dried food, arrows, weapons and wilderness gear in trade.  When the trade caravan arrives, he sells the various skins and other bartered items to the merchant -  for coin.
 +
 +**The Huts** are simple homes for the hunters, woodsmen and their families.  Generally, a single room holds a bed, table chairs, dresser, chest, cupboard etc.  Herbs and other foodstuff can often be seen hanging from the roof, while they dry or get smoked.  A small fire provides heat and cooking facilities.  There are few children, and most of those are young enough to still be following their mother around.
  
consolidated/hann_empire/regions/westland/midfot.1773648713.txt.gz · Last modified: by johnb