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consolidated:hann_empire:regions:westland:westhaven:start

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consolidated:hann_empire:regions:westland:westhaven:start [2026/04/03 07:01] – [Districts] johnbconsolidated:hann_empire:regions:westland:westhaven:start [2026/07/12 20:49] (current) – [Governance] johnb
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 ===== Governance ===== ===== Governance =====
  
-  * **Sir Preston Mexon**, the governor, oversees state taxes and the town guard. He lives in a large mansion just off Market Street, in New Town, and was appointed by Lord Rignal. +  * **Sir Preston Mexon**, the governor, oversees state taxes and the town guard. He lives in a large mansion in Provcidence Square, New Town, and was appointed by Lord Rignal. 
-  * **Willis Farxina**, the Mayor, oversees the day to day running of the town  and can set local taxes. He is responsible for things like Night Soil collections, Building inspections and civic maintenance.  He lives in a mansion in Ross Hill and has Offices in the town hall, and owns quite a lot of property around town.  The mayor is elected, for life, with every local property owner has a vote in the election.  ++Note:|(Most residents of the city rent their property)+++  * **Willis Farxina**, the Mayor, oversees the day to day running of the town  and can set local taxes. He is responsible for things like night soil collections, building inspections and civic maintenance.  He lives in a mansion in Ross Hill and has offices in the town hall, he owns quite a lot of property around town.  The mayor is elected, for life, with every local property owner has a vote in the election.  ++Note:|(Most residents of the city rent their property)++
   * **George Swavely**, the Guild Master, manages craftspeople, merchants, traders.  He is a Master Furrier, exporting and selling expensive furs and leather goods from his emporium on Market Street, ironically, he still lives above his shop. Guild membership is prestigious, and gives access to extra work.  While the guild isn't concerned with small shopkeepers or very minor crafters, it keeps a tight rein of any 'serious' crafters and business people in Westhaven.  Guild members (Master or Journeyman)  can claim some businesses expenses before they are taxed, and are eligible to apply for state and local tax funded work.  The Guild Master is elected by guild members who have attained Master Rank.  ++Note|(To obtain Master Guild status, requires reaching the journeyman stage, and have your own business -  either in a leased or owned building.)++   * **George Swavely**, the Guild Master, manages craftspeople, merchants, traders.  He is a Master Furrier, exporting and selling expensive furs and leather goods from his emporium on Market Street, ironically, he still lives above his shop. Guild membership is prestigious, and gives access to extra work.  While the guild isn't concerned with small shopkeepers or very minor crafters, it keeps a tight rein of any 'serious' crafters and business people in Westhaven.  Guild members (Master or Journeyman)  can claim some businesses expenses before they are taxed, and are eligible to apply for state and local tax funded work.  The Guild Master is elected by guild members who have attained Master Rank.  ++Note|(To obtain Master Guild status, requires reaching the journeyman stage, and have your own business -  either in a leased or owned building.)++
  
consolidated/hann_empire/regions/westland/westhaven/start.1775199708.txt.gz · Last modified: by johnb