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consolidated:hann_empire:tannery [2025/07/11 22:10] – ↷ Links adapted because of a move operation johnbconsolidated:hann_empire:tannery [2026/01/27 20:53] (current) – [Others] johnb
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   * **Serise** - Led by Imperial Duke Rodney III, Serise controls a large section of the main city, that includes the city's Magic University.  Many members of house Serise study at the university, and the current lord is an accomplished mage. Beyond the city, the duchy is based on market towns and a rural village economy.  There is always some concern about House Serise, as their magic university had a short period when it specialized in demon and devil summoning.  The arrival of Iomedae's Mission, put a stop to that -  but fear lingers in the memory.   * **Serise** - Led by Imperial Duke Rodney III, Serise controls a large section of the main city, that includes the city's Magic University.  Many members of house Serise study at the university, and the current lord is an accomplished mage. Beyond the city, the duchy is based on market towns and a rural village economy.  There is always some concern about House Serise, as their magic university had a short period when it specialized in demon and devil summoning.  The arrival of Iomedae's Mission, put a stop to that -  but fear lingers in the memory.
-  * **Krote** Led by  Imperial Duke Stanley, the House of Krote rule their holdings from a small palace in their city, but are generally seen as more 'rough and ready' than their counterparts, with some of their number training as Rangers.  Away from the city, Krote is primarily an agricultural state with good land for both crops farming and animal husbandry. However, the families original holdings were in one of the state's wetlands, and family legend has it that, in the early days, the family holdings were saved from attack when the invaders disturbed the toads, and the great croaking woke the families defenders.  The family motto is ‘Die Kroten Sind Unsere Starke’ (‘The Toads Are Our Strength’).  The Duke of Krote holds the secondary title of Baron Berhof, and independent mountain state that is not a part of the Tannery League. The female heir of Berhof married into House Krote, and it has been part of the family collection ever since.  Behof has a charter that gives it self-governance, although the Duke expects a small payment each year.   Berhof is detailed [[consolidated:neighbours:berhof|HERE]]+  * **Krote** Led by  Imperial Duke Stanley, the House of Krote rule their holdings from a small palace in their city, but are generally seen as more 'rough and ready' than their counterparts, with some of their number training as Rangers.  Away from the city, Krote is primarily an agricultural state with good land for both crops farming and animal husbandry. However, the families original holdings were in one of the state's wetlands, and family legend has it that, in the early days, the family holdings were saved from attack when the invaders disturbed the toads, and the great croaking woke the families defenders.  The family motto is ‘Die Kroten Sind Unsere Starke’ (‘The Toads Are Our Strength’).   
 +    * The Duke of Krote holds the secondary title of Baron Berhof, and independent mountain state that is not a part of the Tannery League. The female heir of Berhof married into House Krote, and it has been part of the family collection ever since.  Behof has a charter that gives it self-governance, although the Duke expects a small payment each year.   **Berhof** is detailed [[consolidated:neighbours:berhof|HERE]] 
 +    * **Dinasgate** (at the end of the Berhof pass, hilly, bordering the mountains) is a small, self-governing, Barony, that has sworn fealty to the Duke of Krote.  Many years ago, a previous Duke called in a debt that could not be paid off.  Instead, he accepted their fealty and a regular tax.
   * **Momir** Led by Imperial Duchess Daphne, Momir is the smallest duchy and, perhaps, the least interesting.  It doesn't have any special history, just a hard-working Royal family who manage their holings well.   * **Momir** Led by Imperial Duchess Daphne, Momir is the smallest duchy and, perhaps, the least interesting.  It doesn't have any special history, just a hard-working Royal family who manage their holings well.
-  * - +
-  * **[[Tusk]]** is unusual, an independent city-state founded by Henry Lemaistre under a charter to tame the lawless lands north of the central swamps.  Now most of the northlands look to them for guidance.+
  
 ===== The Other States ===== ===== The Other States =====
  
 The states of The Tannery League are scattered around the edges of the land represented by The Tannery League, although there is still plenty of wild land between them.  These smaller states are all based around a baronial town (often a large town)  with satellite market towns and villages. Their economies are based on agricultural exports: wool, cheese and the like. The states of The Tannery League are scattered around the edges of the land represented by The Tannery League, although there is still plenty of wild land between them.  These smaller states are all based around a baronial town (often a large town)  with satellite market towns and villages. Their economies are based on agricultural exports: wool, cheese and the like.
-  * The northern states tend to look to Tusk for leadership +
-    * Achehold (NW corner – bordering the sea and the Holdren forest.  Higher than normal percentage of 1/2 elves) +
-    * Pretipark(North bordering the Holdren forest.  Higher than normal percentage of 1/2 elves) +
-    * Far March (North bordering the Holdren forest.  Higher than normal percentage of 1/2 elves) +
-    * [[Sunsmarch]] +
-    * Old Keep+
   * -   * -
   * Dinasgate (at the end of the Berhof pass, hilly, bordering the mountains) Looks to Krote for leadership   * Dinasgate (at the end of the Berhof pass, hilly, bordering the mountains) Looks to Krote for leadership
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 ===== Others ===== ===== Others =====
  
-There are other settlements that are not part of the league, although they might, one day, be invited to join. +There are other settlements, to the north, that are not part of the league, although they might, one day, be invited to join.  
-  * [[.the_old_frontier:start|The Old Frontier]] denotes a new area of development  and might, one day, become settled enough for inclusion. + 
-  Maven, in the middle of the cenral swamp, home of the Sword Lords, is much too proud and chaotic to even consider the idea. +  
-  There are other, undocumented, settlements out there as well.+  * **The City State of [[consolidated:hann_empire:tusk|Tusk]]** is the main hub for trade, although their primary markets are in The Tannery StatesThe following states, although independent, look to Tusk for commercial leadership. 
 +    * Achehold (NW corner – bordering the sea and the Holdren forest.  Higher than normal percentage of 1/2 elves) 
 +    * Pretipark(North bordering the Holdren forest.  Higher than normal percentage of 1/2 elves) 
 +    * Far March (North bordering the Holdren forest.  Higher than normal percentage of 1/2 elves) 
 +    * [[..:westtelida:sunsmarch]] - To the East of Tusk and sometimes known as Silverhold,  is fast become a home for the Aldori SWordlords, who become disillusioned with the chaos of Maven. 
 +    * [[consolidated:westtelida:old_keep|Old Keep]] - Druid run Rural / Wilderness holding, on the edge of the Holdren forest 
 +    * [[..:westtelida:the_old_frontier:start|The Old Frontier]] denotes a new area of development  and might, one day, become settled enough for inclusion. 
 + 
 + 
 +Maven, in the middle of the central swamp, home of the Sword Lords, is much too proud and chaotic to even consider the idea of Joining the Tannery League and is an erratic trade partner
 + 
 +There are other, undocumented, settlements out there as well.
  
consolidated/hann_empire/tannery.1752271857.txt.gz · Last modified: by johnb