consolidated:adventureareas
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Adventuring Areas
There are quite a few areas in the consolidated world that lend themselves well to 'traditional' campaign style adventures. Just enough 'civilization' for low level exploration with enough enemies to make it 'interesting', all with good access to deep wilderness and unmapped territory that can serve as home to newly discovered mega-baddies :)
- Galinia - On the western edge of the Hann Empire and an old game area, revitalized as an adventure and development area. It is plagued with undead and shape changers, as well as all the normal threats.
- Berhof - An unsophisticated holding, a neighbour and trade partner with The Tannery League, that sits atop the Telidan mountain spine, it gives access to many strange mountainous races and places.
- The Old Frontier - On the very edge of The Tannery League, ready for trade, adventuring and building small strongholds.
- East Telida - A long-standing part of the world, built around 'less civilized/developed' human nations with an old Norse feel. While it has dealings with the outside world, it is on the edge of civilization and has plenty of wild and barbarous borders, just calling out for Rangers, Barbarians, Witches, and their like, to go adventuring.
- West Telida - Much of West Telida is civilised and there is a sophisticated metropolis - but there are mountainous frontiers all the way around the edges.
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- These are less well-developed
- Finaroka - A barely developed island chain development, with limited trade opportunities. However, it is a brilliant base for an exploration, settlement and colonization game. But watch out for the twist in the tail.
- The Drai Shon Archipelago - Very Chaotic area, with pretty constant skirmishing and raiding between the locals, that is complicated by freebooters and treasure seekers from three different 'settler' cultures - and none of them like each other. Ripe for mayhem, pirating, raiding and 'full on' adventuring with little regard for culture.
consolidated/adventureareas.1774817071.txt.gz · Last modified: by johnb
