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skull_shackles:crewmanagement

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skull_shackles:crewmanagement [2023/04/03 16:36] – [Recruiting] johnbskull_shackles:crewmanagement [2023/04/03 16:38] (current) – [Recruiting] johnb
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 At some point, you will need to acquiring more sailors for their crew. You may do so at any port or settlement, or upon the successful capture of another ship, by making a DC 20 Bluff (to trick sailors on board), Diplomacy (to convince people to join the crew), or Intimidate (to press-gang new crew) check. Each such check takes 1 full day, and a successful check results in 1d4+2 new crew members for your ship. Depending on where you recruit, you will get crew with slightly different job titles and builds, although that doesn't make any difference when it comes down to fighting or managing the crew (but it makes it a bit more fun for me).  There might be Shipmates, Sailors, Pirates, Buccaneers, etc.  Roll on the following tables. At some point, you will need to acquiring more sailors for their crew. You may do so at any port or settlement, or upon the successful capture of another ship, by making a DC 20 Bluff (to trick sailors on board), Diplomacy (to convince people to join the crew), or Intimidate (to press-gang new crew) check. Each such check takes 1 full day, and a successful check results in 1d4+2 new crew members for your ship. Depending on where you recruit, you will get crew with slightly different job titles and builds, although that doesn't make any difference when it comes down to fighting or managing the crew (but it makes it a bit more fun for me).  There might be Shipmates, Sailors, Pirates, Buccaneers, etc.  Roll on the following tables.
  
-|Recruiting in a city or metropolis - roll 2d4 for each recruit.||||+^Recruiting in a city or metropolis - roll 2d4 for each recruit.||||
 |2|Veteran Pirate|Warrior 3| | |2|Veteran Pirate|Warrior 3| |
 |3|Buccaneer|Fighter 2|Siege engines | |3|Buccaneer|Fighter 2|Siege engines |
-|4|ex-Galley slave|Commoner-3|General skills |+|4|ex-Galley Slave|Commoner-3|General skills |
 |5|Pirate|Warrior2| | |5|Pirate|Warrior2| |
 |6|Sailor|Warrior1/Expert1|Sailing | |6|Sailor|Warrior1/Expert1|Sailing |
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 |8|Unique Character / Veteran Buccaneer|PC class - 3|Varies | |8|Unique Character / Veteran Buccaneer|PC class - 3|Varies |
  
-|Recruiting in a town - roll d4 for each recruit.|||| +^Recruiting in a town - roll d4 for each recruit.|||| 
-|1|ex-Galley slave|Commoner-3|General skills |+|1|ex-Galley Slave|Commoner-3|General skills |
 |2|Pirate|Warrior2| | |2|Pirate|Warrior2| |
 |3|Sailor|Warrior1/Expert1|Sailing | |3|Sailor|Warrior1/Expert1|Sailing |
 |4|shipmate|Warrior1/Expert1|Shipbuilding | |4|shipmate|Warrior1/Expert1|Shipbuilding |
  
-|Recruiting in a village - roll d4 for each recruit.|||| +^Recruiting in a village - roll d4 for each recruit.|||| 
-|1|ex-Galley slave|Commoner-3|General skills |+|1|ex-Galley Slave|Commoner-3|General skills |
 |2|Fisher|Commoner-2| | |2|Fisher|Commoner-2| |
 |3|Sailor|Warrior1/Expert1|Sailing | |3|Sailor|Warrior1/Expert1|Sailing |
skull_shackles/crewmanagement.1680532598.txt.gz · Last modified: 2023/04/03 16:36 by johnb