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pathfinder:npc_classes:commoners

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pathfinder:npc_classes:commoners [2023/12/28 14:31] johnbpathfinder:npc_classes:commoners [2023/12/28 15:30] – [Build] johnb
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 Commoners do not start with any traits and cannot take specialization feats, such as //Skill Focus//, at first level. Commoners do not start with any traits and cannot take specialization feats, such as //Skill Focus//, at first level.
  
-Commoners may have one weapon proficiency, if it is appropriate to their role.  For example, shepherds will, most likely, use a sling to scare away predators, bandits, watchmen and guards will probably be trained to use a club (Truncheon), farmworkers might be skilled with a sickle, woodsmen could be skilled with an axe, although military weapons are real rarity. Most commoners with carry the tools of their trade.  The smith's hammer isn't a war hammer, the woodman's axe isn't a war axe -  and while the PC might count as proficient with the weapon, it is just a tool still.  I often apply a modifier (-1 to hit, -1 to damage)  to weapons of this type.  Obviously, if they do have a proper weapon of the right type, I don't apply the modifier)+Commoners may have one weapon proficiency, if it is appropriate to their role.  For example, shepherds will, most likely, use a sling to scare away predators, bandits, watchmen and guards will probably be trained to use a club (Truncheon), farmworkers might be skilled with a sickle, woodsmen could be skilled with an axe. If there is more than one possible tool/weapon it will be the least effective or cheapest weapon that fits the billand military weapons will be a rarity. Most commoners with carry the tools of their trade - the smith's hammer isn't a war hammer, the woodman's axe isn't a war axe - and while the PC might count as proficient with the weapon, it is still just a tool.  I often apply a modifier (-1 to hit, -1 to damage, breaks on a natural 1)  to weapons of this type.  Obviously, if they have a proper weapon of the right type, I don't apply the modifier)
  
-Unless there is a good reason otherwise, weapon skills will generally be one of the free weapons (Club, Quarterstaff, Sling).  Any commoner can be skilled at punching and kicking, regardless of other weapon skills  -  which means that Brass Knuckles and Gauntlets are within the reach of anyone, although they will certainly draw suspicion, if they are worn too publicly.+Unless there is a good reason otherwise, weapon skills will generally be one of the free weapons (Club, Quarterstaff, Sling), although it could be a cheap, simple weapon.  Any commoner can be skilled at punching and kicking, regardless of other weapon skills  -  which means that Brass Knuckles and Gauntlets are within the reach of anyone, although they will certainly draw suspicion, if they are worn too publicly.
  
 ===== Progression ===== ===== Progression =====
  
  
-Level 1 -  most commoners are L1, and they start out without any traits or any of the following skill groups:  Knowledge; craft; profession; perform.  Training in those areas costs money -  and the commoner families don't have money to spare.  However, once a commoner gets a job they start to learn some of the skills that go with the role. Many commoners, from their late teens onwards, who have had regular employment will have a single Occupational Trait, to represent on-the-job training.  +Level 1 -  most commoners are L1, and they start out without any traits or any of the following skill groups:  Knowledge; craft; profession; perform.  Training in those areas costs money -  and the commoner families don't have money to spare.  However, once a commoner gets a job they start to learn some of the skills that go with the role. Many commoners, from their late teens onwards, who have had regular employment will have a single [[pathfinder:fst:commoner_traits|Occupational Trait]], to represent on-the-job training.  
  
 A few commoners take their opportunity and progress to L2, and now they can learn any type of skill, so long as it is associated with the work they did.  Some L2 commoners will have a supervisor role, others might branch out on their own. A few commoners take their opportunity and progress to L2, and now they can learn any type of skill, so long as it is associated with the work they did.  Some L2 commoners will have a supervisor role, others might branch out on their own.
pathfinder/npc_classes/commoners.txt · Last modified: 2023/12/28 19:46 by johnb