skull_shackles:ship_modifications
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skull_shackles:ship_modifications [2023/03/17 09:45] – johnb | skull_shackles:ship_modifications [2023/03/17 09:48] – johnb | ||
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* **Light Build**: Special construction techniques reduce the thickness of the hull and framework. The hull’s hit points are decreased by 5% but the vessel can skip through the water more easily. The ship’s tactical speed in ship-to-ship combat is not affected, but its waterborne speed is increased by 10%. <color # | * **Light Build**: Special construction techniques reduce the thickness of the hull and framework. The hull’s hit points are decreased by 5% but the vessel can skip through the water more easily. The ship’s tactical speed in ship-to-ship combat is not affected, but its waterborne speed is increased by 10%. <color # | ||
+ | * Requirements: | ||
+ | * Cost: 10% of base ship cost | ||
+ | * - | ||
+ | * **Extra Mast**: The vessel has one more mast, than is normal for a vesel of its class, and can carry more sail. The Sail’s hit points are increased by 10% but the vessel can catch the wind more easily. The ship’s tactical speed in ship-to-ship combat is not affected, but its waterborne speed is increased by 10%. <color # | ||
* Requirements: | * Requirements: | ||
* Cost: 10% of base ship cost | * Cost: 10% of base ship cost |
skull_shackles/ship_modifications.txt · Last modified: 2023/03/17 11:14 by johnb