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skull_shackles:shipcombat

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skull_shackles:shipcombat [2022/08/23 14:01] johnbskull_shackles:shipcombat [2022/08/23 14:05] – [4) Board and fight!] johnb
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 ====== Ship to ship combat ====== ====== Ship to ship combat ======
  
 +===== Order of Battle =====
  
-**1) Closing the distance**+==== 1) Closing the distance ====
  
 You have seen a ship you wish to close with, or another ship has seen you  You have seen a ship you wish to close with, or another ship has seen you 
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   * Unordered List ItemEscape from a vessel chasing you.  The same rules, in reverse, if you are trying to escape from another vessel.   * Unordered List ItemEscape from a vessel chasing you.  The same rules, in reverse, if you are trying to escape from another vessel.
  
-**2) Ranged Combat**+==== 2) Ranged Combat ====
  
 As the ships close, you shoot at each other. As the ships close, you shoot at each other.
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   *  Officers – if an officer is not taking a sailing, crew or siege engine roll – officers may target individuals on the opposing ship with spells of missile weapons. One attack at 150ft, 90ft and 30ft.  Check your spell ranges.   *  Officers – if an officer is not taking a sailing, crew or siege engine roll – officers may target individuals on the opposing ship with spells of missile weapons. One attack at 150ft, 90ft and 30ft.  Check your spell ranges.
  
-**3) Attack Roll**+==== 3) Attack Roll ====
  
 Three opposed Profession(Sailor) rolls.  If you win two, you can grapple and board.  Win all three and you can choose to shear or ram, if you want to.  Both give you automatic grapples.  If you lose, your opponents get the action, they might break away, shoot at you, or even escape. Three opposed Profession(Sailor) rolls.  If you win two, you can grapple and board.  Win all three and you can choose to shear or ram, if you want to.  Both give you automatic grapples.  If you lose, your opponents get the action, they might break away, shoot at you, or even escape.
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   * Ram – damages the ships structure -  BUT you need to do a lot of damage to sink it.   * Ram – damages the ships structure -  BUT you need to do a lot of damage to sink it.
    
-**Board and fight!**+==== 4) Board and fight! ==== 
 + 
 +Once you are aboard the opposing vessel, it is normal melee combat.  PCs take on the captain and officers.  The Petty Officers lead the crew in their attempts to secure the ship.  If you win – the crew win. 
 + 
 +------- 
 + 
 +===== Siege Engines ===== 
 + 
 + 
 + 
 + 
 +------ 
 + 
 +===== Spells ===== 
 + 
 + 
  
- Once you are aboard the opposing vessel, it is normal melee combat.  PCs take on the captain and officers.  The Petty Officers lead the crew in their attempts to secure the ship.  If you win – the crew win. 
  
skull_shackles/shipcombat.txt · Last modified: 2022/08/23 14:15 by johnb