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stolen_land:southernregion:narlmarch:northnarlmarch

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stolen_land:southernregion:narlmarch:northnarlmarch [2023/01/04 10:06] johnbstolen_land:southernregion:narlmarch:northnarlmarch [2023/01/04 10:08] johnb
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 **''You may not wander in the reserve without permission from the Deputy Magistrate.  You may follow the road though Bar-Z and the northern corner of the reserve.  You may not visit Fey-Home.''** **''You may not wander in the reserve without permission from the Deputy Magistrate.  You may follow the road though Bar-Z and the northern corner of the reserve.  You may not visit Fey-Home.''**
  
-    * ** [[Bar_z|Bar-Z]]** - a small village that supports the Bar-Z Ranch, overseen by the Driud Zorah. +    * ** [[Bar_z|Bar-Z]]** - a small village, on the road between Oston and Westgate, that supports the Bar-Z Ranch, overseen by the Driud Zorah. 
     * **[[..:midmarch:elkwall]]** - A shrine to Erastil deep in the Narlmarch Forest.  Rook Sanderson, a priest of Erastil, is in charge and oversees the Northern Narlemarch on Lord Henry's behalf.     * **[[..:midmarch:elkwall]]** - A shrine to Erastil deep in the Narlmarch Forest.  Rook Sanderson, a priest of Erastil, is in charge and oversees the Northern Narlemarch on Lord Henry's behalf.
     * **Hunter's Rest** - Is the main military base for  the area and is commanded by Aris'ta Devo.  It is also a safe-haven for hunters, and a home to many of their families.   Scouts from Hunters Rest patrol the surrounding hexes. They all have skills in Profession:Hunter or Profession:Trapper. Hunter's Rest is a simple ring-work, set within the forest - it is surrounded by a low earth berm and ditch, that is filled with Fangberry bushes and blends in with the local terrain.  There are a few sod houses and log huts,  although some people live in permanently set-up tents inside the ring-work.     * **Hunter's Rest** - Is the main military base for  the area and is commanded by Aris'ta Devo.  It is also a safe-haven for hunters, and a home to many of their families.   Scouts from Hunters Rest patrol the surrounding hexes. They all have skills in Profession:Hunter or Profession:Trapper. Hunter's Rest is a simple ring-work, set within the forest - it is surrounded by a low earth berm and ditch, that is filled with Fangberry bushes and blends in with the local terrain.  There are a few sod houses and log huts,  although some people live in permanently set-up tents inside the ring-work.
stolen_land/southernregion/narlmarch/northnarlmarch.txt · Last modified: 2023/03/30 08:06 by johnb