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skull_shackles:shipcombat

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skull_shackles:shipcombat [2022/08/23 14:15] – [Spells] johnbskull_shackles:shipcombat [2025/11/11 10:17] (current) – [1) Closing the distance] johnb
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 You have seen a ship you wish to close with, or another ship has seen you  You have seen a ship you wish to close with, or another ship has seen you 
   * Spot a ship on the horizon and give chase. Ship’s Pilot makes a Seamanship Roll, Vs the Seamanship of the target ship’s captain.  Best of three.     * Spot a ship on the horizon and give chase. Ship’s Pilot makes a Seamanship Roll, Vs the Seamanship of the target ship’s captain.  Best of three.  
-    * Target Ship is slower than you – you catch up, unless you lose all three rolls.. +  * Target Ship is slower than you – you catch up, unless you lose all three rolls.. 
-    * Target Ship is same speed as you.  If you win, you catch the other vessel.  If you lose, they escape. +  * Target Ship is same speed as you.  If you win, you catch the other vessel.  If you lose, they escape. 
-    * Target Ship is faster than you – they escape unless you win all three rolls. +  * Target Ship is faster than you – they escape unless you win all three rolls. 
-    * Target ship decides to close as well.  Automatic catch. +  * Target ship decides to close as well.  Automatic catch. 
-  * Unordered List ItemEscape from a vessel chasing you.  The same rules, in reverse, if you are trying to escape from another vessel.+  * Escape from a vessel chasing you.  The same rules, in reverse, if you are trying to escape from another vessel.
  
 ==== 2) Ranged Combat ==== ==== 2) Ranged Combat ====
skull_shackles/shipcombat.1661256956.txt.gz · Last modified: by johnb