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skull_shackles:stormthunderer:fullstats

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skull_shackles:stormthunderer:fullstats [2023/11/16 15:59] – [Great Carrack] johnbskull_shackles:stormthunderer:fullstats [2023/11/16 16:06] (current) – [Shackles Ensign] johnb
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 ===== Great Carrack ===== ===== Great Carrack =====
  
-  * <color #ed1c24>+bonus to sailing checks</color>+  * <color #ed1c24>+bonus to sailing checks in the Shackles, +7 otherwise</color>
   * Colossal ship   * Colossal ship
   * Squares 3 (35 ft. by 130 ft.) Cost 30,000 gp   * Squares 3 (35 ft. by 130 ft.) Cost 30,000 gp
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   * Weapons Potential:  - Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large or one Huge direct-fire or indirect-fire siege engine may be positioned on both the forecastle and sterncastle of the ship. These siege engines can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position.   * Weapons Potential:  - Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large or one Huge direct-fire or indirect-fire siege engine may be positioned on both the forecastle and sterncastle of the ship. These siege engines can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position.
  
-[[https://www.d20pfsrd.com/magic-items/wondrous-items/c-d/captain-s-locker/| Captain's Locker]] +==== Modifications ==== 
-[[Sailing Modifications]]+ 
 +[[https://www.d20pfsrd.com/magic-items/wondrous-items/c-d/captain-s-locker/| Captain's Locker]] \\ 
 +[[Sailing Modifications]]  (+4 in the Shackles, +2 outside the charts area)
  
  
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   * Ship Sight (Su) A ship sentinel is treated as having tremorsense out to 100 feet while onboard a ship, as its senses permeate the vessel’s timbers. It can only detect creatures in contact with the vessel or on objects in contact with the vessel. It cannot use this ability to detect creatures not in contact with the ship, even if they are within the ability’s 100-foot radius.    * Ship Sight (Su) A ship sentinel is treated as having tremorsense out to 100 feet while onboard a ship, as its senses permeate the vessel’s timbers. It can only detect creatures in contact with the vessel or on objects in contact with the vessel. It cannot use this ability to detect creatures not in contact with the ship, even if they are within the ability’s 100-foot radius. 
  
-===== Shackles Ensign =====+** Shackles Ensign **
  
   * Aura moderate enchantment; CL 10th   * Aura moderate enchantment; CL 10th
skull_shackles/stormthunderer/fullstats.1700146795.txt.gz · Last modified: 2023/11/16 15:59 by johnb