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stolen_land:southernregion:narlmarch:tatzleford

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stolen_land:southernregion:narlmarch:tatzleford [2023/01/04 09:00] – removed - external edit (Unknown date) 127.0.0.1stolen_land:southernregion:narlmarch:tatzleford [2023/01/04 10:14] (current) johnb
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 +====== Tatzleford ======
  
 +
 +Tatzleford is a self-governing town in the Province of Midmarch.  Set in the Narlemarch Forest, the population contains a lot of half-elves and humans with a few halflings, Other races are not well represented here. The Governor, Loy Rezbin, and his wife, Latricia Evanore, run the town.  Latricia is a Cleric of Erastil, Loy is a 'green' ranger - between them, they follow very wilderness friendly policies.  Most of the population seem to be related, in some way, to everyone else.
 +
 +Their main exports are logs, wood, leather, furs and ale.
 +
 +//No Change Jan 2023//
 +
 +  * **Tatzlford Manor** - a fortified manor house that serves as home to Loy and Laticia as well as a detachment of their house guard.  From here, thay can patrol the whole of the holding.
 +  * **Stag Lodge** - A Chapel, dedicated to Erastil, and overseen by Latricia.  It provides a place of worship, a common work area and a place for gatherings.
 +  * **Tatzleford Library** - This building houses a sizable collection of important works focusing on history, literature, and mathematics. The library also functions as a school for Tatzlford’s 16 children—the teacher and librarian is a  quite pleasant and kindly, half-elven woman named Emraeli Emfaun.
 +  * -
 +  * **The Ironhand Smithy**  - Kole Jhargee, a mountain of a man,  provides for all of Tatzlford’s smithing needs. He and his family are distantly related to Loy Rezbin. 
 +  * **The River Run Brewery** - Owned by Killough Margrom, whi is second cousin to Latricia.  This family run brewery has already established a reputation for producing fine huckleberry mead and sweet ale.
 +  * **The Tatzlwyrm Tavern** - Primarily serving locally brewed ale and mead, and with a menu that never strays far from venison and fish, the Tatzlwyrm Tavern’s claim to fame is a taxidermied tatzlwyrm that coils above the bar.
 +  * **The General Store** - selling a selection of goods from across the region.
 +  * **Tazleford Market** - providing a place for the local community to sell their wares.
 +  * - 
 +  * **The Logging Camp** - moving around the hinterland, the logging camp, fells trees in a way that doesn't damage the forest.  Timber that is not used locally,  is sent down river to Tusk.
 +  * **Hunter's Camp** it might be fixed, but the take is managed by a resident Ranger.  There is a tannery here to help prepare skins and pelts.
 +
 +The following developments are part of Tatzlford's claim to land. 
 +
 +  * **Deadeye** - Otherwise known as the great shrine of Erastil list about ten miles north-west of the town.  Based around a huge statue of Ersatil, the acolytes here watch the road to Apple Lodge and support travellers.
 +  * **Riverway** - is a militarized hunters' outpost.  They patrol the land down to the tusk border, keep an eye on river traffic, and send game meat back to town.
 +  * **Boggard** - is a militarized hunters' outpost.  They patrol the land up to the Northern Narlmarch border, keep an eye on the trail to Elkwall, and send game meat back to town.