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campaign_systems_kingdombuilding:loyaltyboosters

Loyalty Boosters

Some things you can build to boost Loyalty.

ClassificationNameCostSpecEconLoyStabDef
HospitalityInn {★★★}403100
Hospitality Hotel {★★★★}6.504210
LeisurePark1.500210
CivicMonument0.500100
CivicPublic Baths0.500100
CivicNight Soil Collectors100200
CivicPark1.500210
CivicOrphanage (★)1.500210
CivicHospital2.501210
ReligiousShrine *0.50010
ReligiousFriary3.52021
ReligiousChapel3.52021
ReligiousTemple {★★★}63032
ReligiousMinster {★★★★}8.54043
CommunityAlms House0.500100
CommunityCommunity Workshop1.500.5100
CommunityCommunity Mill1.500.5100
CommunityMeeting Hall200.5200

Some things you can build to boost Stability.

ClassificationNameCostSpecEconLoyStabDef
UrbanHouse {★★★}100010
CommercialLocal Market1.501010
H/PFortified Villa (★★★) 200011
M/PBarracks (★★★) 300012
CivicDump0.500010
CivicWell0.500010
CivicOffice of Public Works100020
CivicGranary1.500120
CivicCourt House1.500120
CivicJail1.500120
CivicMint2.501120
Garrison (★★★)400013
H/M/PKeep (★★★★)6.500124
H/M/PCastle (Small) (★★★★)900136
H/M/PCastle (Large) 1401249
campaign_systems_kingdombuilding/loyaltyboosters.txt · Last modified: 2023/07/04 11:57 by johnb