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rules_background_and_cultures:campaign_rules:riverserai

River Serai

 Note:Intended for trading in inhospitable areas, the River Serai is a lightly fortified merchant base that includes a jetty and warehouse, along with a shop and a very simple inn. It is best suited to wilderness areas where there is some expectation that the local tribes and clans will trade. It has the secondary benefit of supporting a few hunters, trappers, fisherfolk and even itinerant traders.

The jetty enables river transportation of goods and people, while the inn provides accommodation for the few residents and visiting crews. Small storage areas (area 10) make mini-warehouses for the various people who work from the Serai.

When built with a strong palisade wall, and wooden buildings this cost 5000gp. Upgrading to stone (walls, towers and keep) adds another 3000gp to the cost.

NOTE: The image shows the more expensive stone wall and keep.

Staffing.

  • 2x Private guard Units (10x L1 warriors) 2000gp
  • 1x Servants 350gp
  • 1x Labourers 350gp
  • 1x Merchant 2000gp
  • Total Staff costs = 4700gp

Overall cost = 9900gp

Add Light Crossbows for the guards and a supply of bolts= 400gp.

rules_background_and_cultures/campaign_rules/riverserai.txt · Last modified: 2023/07/16 08:57 by johnb