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skull_shackles:ship_statistics [2022/04/01 13:13] – [Keelboat] johnbskull_shackles:ship_statistics [2022/08/21 22:36] (current) – [Coaster] johnb
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   * Decks: The usual number of decks on a ship and any important information about those decks is given in this section.   * Decks: The usual number of decks on a ship and any important information about those decks is given in this section.
   * Cargo/Passengers: The amount of cargo (in tons) a ship can hold, as well as the number of non-crew passengers it can carry.   * Cargo/Passengers: The amount of cargo (in tons) a ship can hold, as well as the number of non-crew passengers it can carry.
 +
 +===== Coaster =====
 +<color #ed1c24>Note:  House ruled class (Longship stats with Rower spaces changed to cargo space)</color>
 +  * Colossal ship
 +  * Squares 3 (20 ft. by 75 ft.) Cost 7,000 gp
 +  * DEFENSE
 +  * AC 2; Hardness 5
 +  * hp 675 (sails 120)
 +  * Base Save +5
 +  * OFFENSE
 +  * Maximum  60 ft. (wind); Acceleration 30 ft.
 +  * CMB +8; CMD 18
 +  * Ramming Damage 8d8
 +  * STATISTICS
 +  * Propulsion  wind, or current
 +  * Sailing Check  Profession (sailor) 
 +  * Control Device tiller
 +  * Means of Propulsion 30 squares of sails (one mast)
 +  * Crew 10 
 +  * Decks 2 
 +  * Cargo/Passengers 100 tons/100 passengers
 +  * This boat has a single mast with a square sail and a low cargo deck, and can traverse lakes, oceans as well as rivers that are both wide and deep. This stat block can be used to represent various small trade vessels.  Commonly used in shallow waters, they can make longer open water voyages, but it is an uncomfortable passage.  Passenger accommodation is very basic, and they are generally used to transport basic trade goods.
 +  * Weapons: Up to two Large direct-fire or indirect-fire* siege engines positioned one each on the forward and aft sides of the ship. These siege engines can be swiveled to fire out either side of the ship, or either forward or aft, depending on their position. 
 +
 +
 ===== Galley ===== ===== Galley =====
  
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   * This flat-bottomed ship has a few oars to supplement its single mast with a square sail. It can make both sea and river voyages. Keelboats are designed to carry cargo, rather than for fighting. Types of keelboats include the cog, hoy, hulk, karve, and knarr.   * This flat-bottomed ship has a few oars to supplement its single mast with a square sail. It can make both sea and river voyages. Keelboats are designed to carry cargo, rather than for fighting. Types of keelboats include the cog, hoy, hulk, karve, and knarr.
   * Weapons: One Large direct-fire or indirect-fire siege engine positioned on the forward or aft side of the ship. This siege engine can be swiveled to fire out either side of the ship, or either forward or aft, depending on its position.   * Weapons: One Large direct-fire or indirect-fire siege engine positioned on the forward or aft side of the ship. This siege engine can be swiveled to fire out either side of the ship, or either forward or aft, depending on its position.
 +
 ===== Longship ===== ===== Longship =====
  
-Colossal ship +  * Colossal ship 
-Squares 3 (15 ft. by 75 ft.) Cost 10,000 gp +  Squares 3 (15 ft. by 75 ft.) Cost 10,000 gp 
-DEFENSE +  DEFENSE 
-AC 2; Hardness 5 +  AC 2; Hardness 5 
-hp 675 (oars 400, sails 120) +  hp 675 (oars 400, sails 120) 
-Base Save +5 +  Base Save +5 
-OFFENSE +  OFFENSE 
-Maximum Speed 30 ft. (muscle), 60 ft. (wind), or 90 ft. (muscle +  Maximum Speed 30 ft. (muscle), 60 ft. (wind), or 90 ft. (muscle and wind); Acceleration 30 ft. 
-and wind); Acceleration 30 ft. +  CMB +8; CMD 18 
-CMB +8; CMD 18 +  Ramming Damage 8d8 
-Ramming Damage 8d8 +  STATISTICS 
-STATISTICS +  Propulsion muscle, wind, or current 
-Propulsion muscle, wind, or current +  Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using wind or current) 
-Sailing Check Diplomacy or Intimidate (when using muscle); +  Control Device tiller 
-Profession (sailor) (when using wind or current) +  Means of Propulsion 40 oars, 30 squares of sails (one mast) 
-Control Device tiller +  Crew 50 (10+40 Medium rowers) 
-Means of Propulsion 40 oars, 30 squares of sails (one mast) +  Decks 1 (with small cargo area under the deck) 
-Crew 50 (10+40 Medium rowers) +  Cargo/Passengers 50 tons/100 passengers 
-Decks 1 (with small cargo area under the deck) +  This long and relatively narrow boat has a single mast with a square sail and 40 oars. It can traverse lakes, oceans, and deep rivers. This stat block can be used to represent Norse longships such as the karvi, snekkja, and skei, as well as the balinger and birlinn. 
-Cargo/Passengers 50 tons/100 passengers +  Weapons: Up to two Large direct-fire or indirect-firesiege engines positioned one each on the forward and aft sides of the ship. These siege engines can be swiveled to fire out either side of the ship, or either forward or aft, depending on their position. 
-This long and relatively narrow boat has a single mast +
-with a square sail and 40 oars. It can traverse lakes, +
-oceans, and deep rivers. This stat block can be used to +
-represent Norse longships such as the karvi, snekkja, and +
-skei, as well as the balinger and birlinn. +
-Weapons: Up to two Large direct-fire or indirect-fire +
-siege engines positioned one each on the forward and aft +
-sides of the ship. These siege engines can be swiveled to +
-fire out either side of the ship, or either forward or aft, +
-depending on their position. +
 ===== Raft ===== ===== Raft =====
  
-Large ship +  * Large ship 
-Squares 1 (10 ft. by 10 ft.) Cost — +  Squares 1 (10 ft. by 10 ft.) Cost — 
-DEFENSE +  DEFENSE 
-AC 9; Hardness 5 +  AC 9; Hardness 5 
-hp 30 (oars 20) +  hp 30 (oars 20) 
-Base Save +0 +  Base Save +0 
-OFFENSE +  OFFENSE 
-Maximum Speed 30 ft. (muscle); Acceleration 30 ft. +  Maximum Speed 30 ft. (muscle); Acceleration 30 ft. 
-CMB +1; CMD 11 +  CMB +1; CMD 11 
-Ramming Damage 1d8 +  Ramming Damage 1d8 
-STATISTICS +  STATISTICS 
-Propulsion muscle or current +  Propulsion muscle or current 
-Sailing Check Diplomacy or Intimidate (when using muscle); +  Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using current) 
-Profession (sailor) (when using current) +  Control Device oars 
-Control Device oars +  Means of Propulsion 2 oars 
-Means of Propulsion 2 oars +  Crew 1 (the pilot, who is also a rower, plus up to 3 additional 
-Crew 1 (the pilot, who is also a rower, plus up to 3 additional +  Medium rowers) 
-Medium rowers) +  Decks 1 
-Decks 1 +  Cargo/Passengers 1,000 pounds/up to 3 passengers (a raft can carry a total of 4 Medium creatures, either as crew or passengers) 
-Cargo/Passengers 1,000 pounds/up to 3 passengers (a raft +  The most basic and primitive type of ship, a raft is a simple, flat boat with no hull, often made of logs lashed together, using two to four oars for propulsion. Rafts are not designed for ocean travel. A raft cannot carry any siege engines. 
-can carry a total of 4 Medium creatures, either as crew or +
-passengers) +
-The most basic and primitive type of ship, a raft is a +
-simple, f lat boat with no hull, often made of logs lashed +
-together, using two to four oars for propulsion. Rafts are +
-not designed for ocean travel. A raft cannot carry any +
-siege engines. +
 ===== Rowboat ===== ===== Rowboat =====
  
-Large ship +  * Large ship 
-Squares 1 (5 ft. by 10 ft.) Cost 50 gp +  Squares 1 (5 ft. by 10 ft.) Cost 50 gp 
-DEFENSE +  DEFENSE 
-AC 9; Hardness 5 +  AC 9; Hardness 5 
-hp 60 (oars 20) +  hp 60 (oars 20) 
-Base Save +1 +  Base Save +1 
-OFFENSE +  OFFENSE 
-Maximum Speed 30 ft. (muscle); Acceleration 30 ft. +  Maximum Speed 30 ft. (muscle); Acceleration 30 ft. 
-CMB +1; CMD 11 +  CMB +1; CMD 11 
-Ramming Damage 1d8 +  Ramming Damage 1d8 
-STATISTICS +  STATISTICS 
-Propulsion muscle or current +  Propulsion muscle or current 
-Sailing Check Diplomacy or Intimidate (when using muscle); +  Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using current) 
-Profession (sailor) (when using current) +  Control Device oars 
-Control Device oars +  Means of Propulsion 2 to 4 oars 
-Means of Propulsion 2 to 4 oars +  Crew 1 (the pilot, who is also a rower, plus up to 1 additional Medium rower) 
-Crew 1 (the pilot, who is also a rower, plus up to 1 additional +  Decks 1 
-Medium rower) +  Cargo/Passengers 1,000 pounds/up to 3 passengers (a rowboat can carry a total of 4 Medium creatures, either as crew or passengers) 
-Decks 1 +  This small boat has two to four oars and is primarily used to ferry a few passengers across small areas of water such as a harbor, stream, or small lake. Larger ships use rowboats as tenders or lifeboats. A rowboat cannot carry any siege engines. This stat block can be used to represent any of a number small open boats propelled by oars, such as dinghies, dories, skiffs, and wherries. 
-Cargo/Passengers 1,000 pounds/up to 3 passengers (a +
-rowboat can carry a total of 4 Medium creatures, either as +
-crew or passengers) +
-This small boat has two to four oars and is primarily +
-used to ferry a few passengers across small areas of water +
-such as a harbor, stream, or small lake. Larger ships use +
-rowboats as tenders or lifeboats. A rowboat cannot carry +
-any siege engines. This stat block can be used to represent +
-any of a number small open boats propelled by oars, such +
-as dinghies, dories, skiffs, and wherries. +
 ===== Sailing Ship ===== ===== Sailing Ship =====
  
-Colossal ship +  * Colossal ship 
-Squares 3 (30 ft. by 90 ft.) Cost 10,000 gp +  Squares 3 (30 ft. by 90 ft.) Cost 10,000 gp 
-DEFENSE +  DEFENSE 
-AC 2; Hardness 5 +  AC 2; Hardness 5 
-hp 1,620 (sails 360) +  hp 1,620 (sails 360) 
-Base Save +6 +  Base Save +6 
-OFFENSE +  OFFENSE 
-Maximum Speed 90 ft. (wind); Acceleration 30 ft. +  Maximum Speed 90 ft. (wind); Acceleration 30 ft. 
-CMB +8; CMD 18 +  CMB +8; CMD 18 
-Ramming Damage 8d8 +  Ramming Damage 8d8 
-STATISTICS +  STATISTICS 
-Propulsion wind or current +  Propulsion wind or current 
-Sailing Check Profession (sailor) +  Sailing Check Profession (sailor) 
-Control Device steering wheel +  Control Device steering wheel 
-Means of Propulsion 90 squares of sails (three masts) +  Means of Propulsion 90 squares of sails (three masts) 
-Crew 20 +  Crew 20 
-Decks 2 or 3 +  Decks 2 or 3 
-Cargo/Passengers 150 tons/120 passengers +  Cargo/Passengers 150 tons/120 passengers 
-This massive sailing ship has one to four masts (usually +  This massive sailing ship has one to four masts (usually two or three) with either square or lateen sails. Often they have raised forecastles and sterncastles. Sailing ships are primarily used for ocean travel. Most merchant ships, and many military and pirate vessels are sailing ships of one type or another. Sailing ships come in a variety of different designs, including barques, brigantines, caravels, carracks, larger cogs, frigates, galleons, schooners, sloops, and xebecs. A sailing ship with four masts and outfitted with siege engines is often known as a man-o’-war. 
-two or three) with either square or lateen sails. Often they +  Weapons: Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large or one Huge direct-fire or indirect-fire siege engine may be positioned on both the forecastle and sterncastle of the ship. These siege engines can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position. 
-have raised forecastles and sterncastles. Sailing ships are +
-primarily used for ocean travel. Most merchant ships, +
-and many military and pirate vessels are sailing ships +
-of one type or another. Sailing ships come in a variety +
-of different designs, including barques, brigantines, +
-caravels, carracks, larger cogs, frigates, galleons, +
-schooners, sloops, and xebecs. A sailing ship with four +
-masts and outfitted with siege engines is often known as +
-a man-o’-war. +
-Weapons: Up to 20 Large direct-fire siege engines in +
-banks of 10 positioned on the port and starboard sides +
-of the ship, or up to six Huge direct-fire siege engines in +
-banks of three on the port and starboard sides of the ship. +
-These siege engines may only fire out the sides of the +
-ship that they are positioned on and cannot fire toward +
-the forward or aft sides of the ship. +
-In addition, up to two Large or one Huge direct-fire or +
-indirect-fire siege engine may be positioned on both the +
-forecastle and sterncastle of the ship. These siege engines +
-can be swiveled to fire out the sides of the ship or either +
-forward or aft, depending on their position. +
 ===== Ship’s Boat ===== ===== Ship’s Boat =====
  
-Large ship +  * Large ship 
-Squares 1 (10 ft. by 20 ft.) Cost 500 gp +  Squares 1 (10 ft. by 20 ft.) Cost 500 gp 
-DEFENSE +  DEFENSE 
-AC 9; Hardness 5 +  AC 9; Hardness 5 
-hp 120 (oars 60, sails 40) +  hp 120 (oars 60, sails 40) 
-hhhPlayehr’s Ghuide +  * Playehr’s Guide 
-h25 +  h25 
-paizo.com #36833519, John Bee <jjj@galinia.org.uk>, Mar 19, 2022 +  Base Save +2 
-paizo.com #36833519, John Bee <jjj@galinia.org.uk>, Mar 19, 2022 +  OFFENSE 
-20894349 +  Maximum Speed 30 ft. (muscle or wind); Acceleration 30 ft. 
-20894349 +  CMB +1; CMD 11 
-20894349 +  Ramming Damage 1d8 
-636644 +  STATISTICS 
-636644 +  Propulsion muscle, wind, or current 
-636644 +  Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using wind or current) 
-Base Save +2 +  Control Device oars 
-OFFENSE +  Means of Propulsion 6 oars, 10 squares of sails (one mast) 
-Maximum Speed 30 ft. (muscle or wind); Acceleration 30 ft. +  Crew 4 to 10 Medium rowers 
-CMB +1; CMD 11 +  Decks 1 
-Ramming Damage 1d8 +  Cargo/Passengers 2 tons/up to 12 passengers (depending on size, a ship’s boat can carry up to a total of 16 Medium creatures, either as crew or passengers) 
-STATISTICS +  Ship’s boats are usually carried on the decks of larger ships to use as tenders to ferry passengers and cargo from ship to shore or between ships. Some ship’s boatsare reserved for the use of off icers, while others are used as landing craft or to carry boarding parties. An average ship’s boat is 16 to 24 feet long (though the largest ship’s boats can be upward of 30 feet long) and has anywhere from four to 10 oars as well as a single mast with a square or lateen sail. A ship’s boat has a waterborne speed of 2 miles per hour or 20 miles per day. A ship’s boat cannot carry any siege engines. This stat block can be used to represent any of several types of ship’s boats, such as cutters, gigs, jolly boats, launches, longboats, or pinnaces, as well as other small, open boats such as faerings, sampans, and whaleboats. 
-Propulsion muscle, wind, or current +
-Sailing Check Diplomacy or Intimidate (when using muscle); +
-Profession (sailor) (when using wind or current) +
-Control Device oars +
-Means of Propulsion 6 oars, 10 squares of sails (one mast) +
-Crew 4 to 10 Medium rowers +
-Decks 1 +
-Cargo/Passengers 2 tons/up to 12 passengers (depending +
-on size, a ship’s boat can carry up to a total of 16 Medium +
-creatures, either as crew or passengers) +
-Ship’s boats are usually carried on the decks of larger +
-ships to use as tenders to ferry passengers and cargo +
-from ship to shore or between ships. Some ship’s boats +
-are reserved for the use of off icers, while others are used +
-as landing craft or to carry boarding parties. An average +
-ship’s boat is 16 to 24 feet long (though the largest ship’s +
-boats can be upward of 30 feet long) and has anywhere +
-from four to 10 oars as well as a single mast with a +
-square or lateen sail. A ship’s boat has a waterborne +
-speed of 2 miles per hour or 20 miles per day. A ship’s +
-boat cannot carry any siege engines. This stat block can +
-be used to represent any of several types of ship’s boats, +
-such as cutters, gigs, jolly boats, launches, longboats, +
-or pinnaces, as well as other small, open boats such as +
-faerings, sampans, and whaleboats. +
 ===== Warship ===== ===== Warship =====
  
-Colossal ship +  * Colossal ship 
-Squares 4 (20 ft. by 100 ft.) Cost 25,000 gp +  Squares 4 (20 ft. by 100 ft.) Cost 25,000 gp 
-DEFENSE +  DEFENSE 
-AC 2; Hardness 10 +  AC 2; Hardness 10 
-hp 1,200 (oars 600, sails 320) +  hp 1,200 (oars 600, sails 320) 
-Base Save +7 +  Base Save +7 
-OFFENSE +  OFFENSE 
-Maximum Speed 60 ft. (muscle), 30 ft. (wind), or 90 ft. (muscle +  Maximum Speed 60 ft. (muscle), 30 ft. (wind), or 90 ft. (muscle 
-and wind); Acceleration 30 ft. +  and wind); Acceleration 30 ft. 
-CMB +8; CMD 18 +  CMB +8; CMD 18 
-Ramming Damage 8d8 +  Ramming Damage 8d8 
-STATISTICS +  STATISTICS 
-Propulsion muscle, wind, or current +  Propulsion muscle, wind, or current 
-Sailing Check Diplomacy or Intimidate (when using muscle); +  Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using wind or current) 
-Profession (sailor) (when using wind or current) +  Control Device tiller 
-Control Device tiller +  Means of Propulsion 60 oars, 40 squares of magically-treated sails (one mast) 
-Means of Propulsion 60 oars, 40 squares of magically-treated +  Crew 80 (20+60 Medium rowers) 
-sails (one mast) +  Decks 2 
-Crew 80 (20+60 Medium rowers) +  Cargo/Passengers 50 tons/160 passengers 
-Decks 2 +  This ship is crafted of reinforced wood with a single mast and magically treated sails, although oars can also propel it. A warship is used for short-distance forays and troop deployment, as it does not have cargo space to carry supplies for large numbers of passengers over a long distance. Like galleys, warships are not designed for sea voyages and tend to stick close to the coast. A warship is not used for cargo. The largest Norselongships, called drekar or drakkar, as well as very large galleys such as galleasses and lantern galleys, are all considered warships. 
-Cargo/Passengers 50 tons/160 passengers +  Weapons: Up to 20 Large direct-fire siege engines in banks of 10 are positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the ship’s port and starboard sides. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. These siege engines cannot be used while the warship is being rowed.  
-This ship is crafted of reinforced wood with a single +  For an additional 8,000 gp, a warship can be fitted with a ram and castles with firing platforms fore, aft, and amidships. Each of these firing platforms can hold a single Large or Huge direct-fire or indirect-fire siege engine. Siege engines on the fore and aft firing platforms can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position. A siege engine on the amidships can be swiveled to fire out either side of the ship.
-mast and magically treated sails, although oars can +
-also propel it. A warship is used for short-distance +
-forays and troop deployment, as it does not have cargo +
-space to carry supplies for large numbers of passengers +
-over a long distance. Like galleys, warships are not +
-designed for sea voyages and tend to stick close to the +
-coast. A warship is not used for cargo. The largest Norse +
-longships, called drekar or drakkar, as well as very large +
-galleys such as galleasses and lantern galleys, are all +
-considered warships. +
-Weapons: Up to 20 Large direct-fire siege engines in +
-banks of 10 are positioned on the port and starboard sides +
-of the ship, or up to six Huge direct-fire siege engines +
-in banks of three on the ship’s port and starboard sides. +
-These siege engines may only fire out the sides of the +
-ship that they are positioned on and cannot fire toward +
-the forward or aft sides of the ship. These siege engines +
-cannot be used while the warship is being rowed. +
-For an additional 8,000 gp, a warship can be fitted +
-with a ram and castles with firing platforms fore, aft, +
-and amidships. Each of these firing platforms can hold +
-a single Large or Huge direct-fire or indirect-fire siege +
-engine. Siege engines on the fore and aft firing platforms +
-can be swiveled to fire out the sides of the ship or either +
-forward or aft, depending on their position. A siege +
-engine on the amidships can be swiveled to fire out +
-either side of the ship.+
skull_shackles/ship_statistics.1648811617.txt.gz · Last modified: 2022/04/01 13:13 by johnb