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skull_shackles:ship_statistics [2022/04/01 13:24] – [Ship’s Boat] johnbskull_shackles:ship_statistics [2022/08/21 22:36] (current) – [Coaster] johnb
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   * Decks: The usual number of decks on a ship and any important information about those decks is given in this section.   * Decks: The usual number of decks on a ship and any important information about those decks is given in this section.
   * Cargo/Passengers: The amount of cargo (in tons) a ship can hold, as well as the number of non-crew passengers it can carry.   * Cargo/Passengers: The amount of cargo (in tons) a ship can hold, as well as the number of non-crew passengers it can carry.
 +
 +===== Coaster =====
 +<color #ed1c24>Note:  House ruled class (Longship stats with Rower spaces changed to cargo space)</color>
 +  * Colossal ship
 +  * Squares 3 (20 ft. by 75 ft.) Cost 7,000 gp
 +  * DEFENSE
 +  * AC 2; Hardness 5
 +  * hp 675 (sails 120)
 +  * Base Save +5
 +  * OFFENSE
 +  * Maximum  60 ft. (wind); Acceleration 30 ft.
 +  * CMB +8; CMD 18
 +  * Ramming Damage 8d8
 +  * STATISTICS
 +  * Propulsion  wind, or current
 +  * Sailing Check  Profession (sailor) 
 +  * Control Device tiller
 +  * Means of Propulsion 30 squares of sails (one mast)
 +  * Crew 10 
 +  * Decks 2 
 +  * Cargo/Passengers 100 tons/100 passengers
 +  * This boat has a single mast with a square sail and a low cargo deck, and can traverse lakes, oceans as well as rivers that are both wide and deep. This stat block can be used to represent various small trade vessels.  Commonly used in shallow waters, they can make longer open water voyages, but it is an uncomfortable passage.  Passenger accommodation is very basic, and they are generally used to transport basic trade goods.
 +  * Weapons: Up to two Large direct-fire or indirect-fire* siege engines positioned one each on the forward and aft sides of the ship. These siege engines can be swiveled to fire out either side of the ship, or either forward or aft, depending on their position. 
 +
 +
 ===== Galley ===== ===== Galley =====
  
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   * This flat-bottomed ship has a few oars to supplement its single mast with a square sail. It can make both sea and river voyages. Keelboats are designed to carry cargo, rather than for fighting. Types of keelboats include the cog, hoy, hulk, karve, and knarr.   * This flat-bottomed ship has a few oars to supplement its single mast with a square sail. It can make both sea and river voyages. Keelboats are designed to carry cargo, rather than for fighting. Types of keelboats include the cog, hoy, hulk, karve, and knarr.
   * Weapons: One Large direct-fire or indirect-fire siege engine positioned on the forward or aft side of the ship. This siege engine can be swiveled to fire out either side of the ship, or either forward or aft, depending on its position.   * Weapons: One Large direct-fire or indirect-fire siege engine positioned on the forward or aft side of the ship. This siege engine can be swiveled to fire out either side of the ship, or either forward or aft, depending on its position.
 +
 ===== Longship ===== ===== Longship =====
  
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 ===== Warship ===== ===== Warship =====
  
-Colossal ship +  * Colossal ship 
-Squares 4 (20 ft. by 100 ft.) Cost 25,000 gp +  Squares 4 (20 ft. by 100 ft.) Cost 25,000 gp 
-DEFENSE +  DEFENSE 
-AC 2; Hardness 10 +  AC 2; Hardness 10 
-hp 1,200 (oars 600, sails 320) +  hp 1,200 (oars 600, sails 320) 
-Base Save +7 +  Base Save +7 
-OFFENSE +  OFFENSE 
-Maximum Speed 60 ft. (muscle), 30 ft. (wind), or 90 ft. (muscle +  Maximum Speed 60 ft. (muscle), 30 ft. (wind), or 90 ft. (muscle 
-and wind); Acceleration 30 ft. +  and wind); Acceleration 30 ft. 
-CMB +8; CMD 18 +  CMB +8; CMD 18 
-Ramming Damage 8d8 +  Ramming Damage 8d8 
-STATISTICS +  STATISTICS 
-Propulsion muscle, wind, or current +  Propulsion muscle, wind, or current 
-Sailing Check Diplomacy or Intimidate (when using muscle); +  Sailing Check Diplomacy or Intimidate (when using muscle); Profession (sailor) (when using wind or current) 
-Profession (sailor) (when using wind or current) +  Control Device tiller 
-Control Device tiller +  Means of Propulsion 60 oars, 40 squares of magically-treated sails (one mast) 
-Means of Propulsion 60 oars, 40 squares of magically-treated +  Crew 80 (20+60 Medium rowers) 
-sails (one mast) +  Decks 2 
-Crew 80 (20+60 Medium rowers) +  Cargo/Passengers 50 tons/160 passengers 
-Decks 2 +  This ship is crafted of reinforced wood with a single mast and magically treated sails, although oars can also propel it. A warship is used for short-distance forays and troop deployment, as it does not have cargo space to carry supplies for large numbers of passengers over a long distance. Like galleys, warships are not designed for sea voyages and tend to stick close to the coast. A warship is not used for cargo. The largest Norselongships, called drekar or drakkar, as well as very large galleys such as galleasses and lantern galleys, are all considered warships. 
-Cargo/Passengers 50 tons/160 passengers +  Weapons: Up to 20 Large direct-fire siege engines in banks of 10 are positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the ship’s port and starboard sides. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. These siege engines cannot be used while the warship is being rowed.  
-This ship is crafted of reinforced wood with a single +  For an additional 8,000 gp, a warship can be fitted with a ram and castles with firing platforms fore, aft, and amidships. Each of these firing platforms can hold a single Large or Huge direct-fire or indirect-fire siege engine. Siege engines on the fore and aft firing platforms can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position. A siege engine on the amidships can be swiveled to fire out either side of the ship.
-mast and magically treated sails, although oars can +
-also propel it. A warship is used for short-distance +
-forays and troop deployment, as it does not have cargo +
-space to carry supplies for large numbers of passengers +
-over a long distance. Like galleys, warships are not +
-designed for sea voyages and tend to stick close to the +
-coast. A warship is not used for cargo. The largest Norse +
-longships, called drekar or drakkar, as well as very large +
-galleys such as galleasses and lantern galleys, are all +
-considered warships. +
-Weapons: Up to 20 Large direct-fire siege engines in +
-banks of 10 are positioned on the port and starboard sides +
-of the ship, or up to six Huge direct-fire siege engines +
-in banks of three on the ship’s port and starboard sides. +
-These siege engines may only fire out the sides of the +
-ship that they are positioned on and cannot fire toward +
-the forward or aft sides of the ship. These siege engines +
-cannot be used while the warship is being rowed. +
-For an additional 8,000 gp, a warship can be fitted +
-with a ram and castles with firing platforms fore, aft, +
-and amidships. Each of these firing platforms can hold +
-a single Large or Huge direct-fire or indirect-fire siege +
-engine. Siege engines on the fore and aft firing platforms +
-can be swiveled to fire out the sides of the ship or either +
-forward or aft, depending on their position. A siege +
-engine on the amidships can be swiveled to fire out +
-either side of the ship.+
skull_shackles/ship_statistics.1648812272.txt.gz · Last modified: 2022/04/01 13:24 by johnb