JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


skull_shackles:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
skull_shackles:start [2023/04/09 10:35] – [Associates, People and Places] johnbskull_shackles:start [2023/11/16 23:51] (current) – [The Party] johnb
Line 19: Line 19:
   * All of these ports are accustomed to servicing pirate ships and can provide all the services for repairs, supplies, and recreation that you and  your crew might need. Bloodcove is a small city, Senghor is a metropolis, while Crown’s End is a small town. You can opt to sell prisoners as slaves or have them held for ransom (the latter managed by ransom brokers available within the cities themselves).    * All of these ports are accustomed to servicing pirate ships and can provide all the services for repairs, supplies, and recreation that you and  your crew might need. Bloodcove is a small city, Senghor is a metropolis, while Crown’s End is a small town. You can opt to sell prisoners as slaves or have them held for ransom (the latter managed by ransom brokers available within the cities themselves). 
   * Unless considered as plunder, individual captives can be sold as slaves for 75 gp each if uninjured (half that if below half hit points). Officers and other important NPCs can be ransomed for 50 gp per class level, after the brokers collect their fees.    * Unless considered as plunder, individual captives can be sold as slaves for 75 gp each if uninjured (half that if below half hit points). Officers and other important NPCs can be ransomed for 50 gp per class level, after the brokers collect their fees. 
-  * But if you show up in Bloodcove, a notorious Aspis Consortium stronghold, with Aspis Consortium prisoners or an Aspis Consortium ship for sale., there will be trouble.+  * But if you show up in Bloodcove, a notorious Aspis Consortium stronghold, with Aspis Consortium prisoners or an Aspis Consortium ship for sale, there will be trouble.
 ++++ ++++
  
Line 44: Line 44:
   * Surgeon/Carpenter - [[Jadan Stormwhisperer|Jadan Stormwhisper]] - Elf Druid of Gozreh (Greg)   * Surgeon/Carpenter - [[Jadan Stormwhisperer|Jadan Stormwhisper]] - Elf Druid of Gozreh (Greg)
   * Bosun - [[Killick]]- Dwarf Barbarian (Aaron)   * Bosun - [[Killick]]- Dwarf Barbarian (Aaron)
-  * Marine Officer - Abraxos - Halfling Rogue (Adam) +  *  -
-  -+
   * //[[skull_shackles:stormthunderer:start|Stormthunderer]]// - The Party's Great Carrack (Man-o-War)   * //[[skull_shackles:stormthunderer:start|Stormthunderer]]// - The Party's Great Carrack (Man-o-War)
   * -   * -
-  * **<color #ff7f27>Infamy Score: 23 </color>**  ++Note|(Rickety's +1 )++ +  * **<color #ff7f27>Infamy Score: 24 </color>**  ++Note|(Rickety'+1, quent +1 )++ 
-  * **<color #ff7f27>Plunder: 10 </color>**  ++Note|(1 Plunder = 10 tons.  180 tons (12 Modified by The Captain's Locker) = 18 plunder.)+++  * **<color #ff7f27>Plunder:  </color>**  ++Note|(1 Plunder = 10 tons.  180 tons (12 Modified by The Captain's Locker) = 18 plunder.)++
 \\ \\
 ------ ------
-===== Associates, People and Places =====+===== Associates, People, Ships and Places =====
  
 {{:skull_shackles:junkisland.jpg?200 |}} {{:skull_shackles:junkisland.jpg?200 |}}
Line 59: Line 58:
   * [[BarefootSam|Barefoot Sam Tibbins]] -  Skipper of //[[skull_shackles:goldenbrown:start|Golden Brown]]//  (Human Pirate+, F)   * [[BarefootSam|Barefoot Sam Tibbins]] -  Skipper of //[[skull_shackles:goldenbrown:start|Golden Brown]]//  (Human Pirate+, F)
   * -   * -
-  * Home Region +  * [[WindwardChain|Home Region]] - Your home islands and your neighbours, 
-    * [[LadySmythee|Lady Smythee]] - Ruler of [[WindwardIsle|Windward Isle]]  (Human Aristocrat+, F) +  * [[LadySmythee|Lady Smythee]] - Ruler of [[WindwardIsle|Windward Isle]]  (Human Aristocrat+, F) 
-    * [[DumaBasara|Duma Basara]] - Village Elder on [[skull_shackles:CrabIsland:start|Crab Island]] (Human Expert+, M) +  * [[DumaBasara|Duma Basara]] - Village Elder on [[skull_shackles:CrabIsland:start|Crab Island]] (Human Expert+, M) 
- +  * -
   * [[PlacesVisited|Places Visited]] - a brief description of some of the places that you have visited.   * [[PlacesVisited|Places Visited]] - a brief description of some of the places that you have visited.
   * [[PeopleKnown|People you have met]]  - a brief description of some of the people that you have met.   * [[PeopleKnown|People you have met]]  - a brief description of some of the people that you have met.
Line 87: Line 85:
   * {{ :skull_shackles:pzo9244-supplement.pdf | Full map of The Shackles}} - Downloadable map of The Shackles.   * {{ :skull_shackles:pzo9244-supplement.pdf | Full map of The Shackles}} - Downloadable map of The Shackles.
   * [[https://www.pathfinderwiki.com/wiki/Shackles|The Shackles]] - The main playing area.    * [[https://www.pathfinderwiki.com/wiki/Shackles|The Shackles]] - The main playing area. 
 +  * [[http://rp.baileymail.net/doku.php?id=skull_shackles:placesvisited| Places Visited]]  <color #ed1c24>Look at this page before you check the links below.</color>
   * [[Rickety’s Squibs]] - A remote **village**, famed for modifying ships.   * [[Rickety’s Squibs]] - A remote **village**, famed for modifying ships.
   * [[Bloodcove]] - a Pirate **city** where you can sell ships and plunder.  Main trade centre for the Aspis consortium.   * [[Bloodcove]] - a Pirate **city** where you can sell ships and plunder.  Main trade centre for the Aspis consortium.
Line 112: Line 111:
   * [[Ship Statistics]] - an overview of the various ships that you might meet during this campaign.  They are designed for use in Ship to Ship combat (which we won't be using until later in the campaign, but they also give you an overview of each type of vessel. \\   * [[Ship Statistics]] - an overview of the various ships that you might meet during this campaign.  They are designed for use in Ship to Ship combat (which we won't be using until later in the campaign, but they also give you an overview of each type of vessel. \\
   * [[Ship Modifications]] - Ships can be modified, if you can afford it.   * [[Ship Modifications]] - Ships can be modified, if you can afford it.
 +  * [[pathfinder:off-the-shelf:ships_boats:ships_and_boats2|The Shipyard]] - variants on the basic vessels.
  
   * **Other Ships that you know**    * **Other Ships that you know** 
   * -   * -
   * //[[The Wormwood|The Wormwood]]// - Captain Harrigan's Ship ([[skull_shackles:ship_statistics#sailing_ship|Sailing Ship]])  Includes deck plans and a full list of the crew.   * //[[The Wormwood|The Wormwood]]// - Captain Harrigan's Ship ([[skull_shackles:ship_statistics#sailing_ship|Sailing Ship]])  Includes deck plans and a full list of the crew.
-  * //[[skull_shackles:sanguine2:start|Sanguine II]]// - Kaleb's old Cutter - now sold +  * //[[skull_shackles:sanguine2:start|The Dragonfly]]// - Kaleb's old Cutter (ex-//Sanguine II//) now sold 
-  * //[[skull_shackles:stormwhisperer:start|Stormwhisperer]]// - The Party's old Caravel - given to Captain Ebbe 'Feral' Smit, in exchange for her share of //Dominator// (Now //Stormthunderer//  +  * //[[skull_shackles:stormwhisperer:start|The Crimson Tide]]// - The Party's old Caravel (ex-//Stormwhisperer//, ex-//Mans Pride//given to Captain Ebbe 'Feral' Smit, in exchange for her share of //Dominator// (Now //Stormthunderer//  
  
  
skull_shackles/start.1681029352.txt.gz · Last modified: 2023/04/09 10:35 by johnb