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stolen_land:brevoy:grayhaven

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stolen_land:brevoy:grayhaven [2019/06/01 17:04] – external edit 127.0.0.1stolen_land:brevoy:grayhaven [2022/11/15 10:19] (current) – [Settlements] johnb
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   * **Leadership** - Lord Gurev Garess, Duke of Grayhaven, rules from Grayhaven,  the city that gives its name to the duchy. The city has its own mines but also hosts the ore and metal trade exchanges that allow Lord Gourav to control the duchy.  Nowadays, he is 'advised' by  the lesser nobles and mayors who run the small towns scattered across the duchy.    * **Leadership** - Lord Gurev Garess, Duke of Grayhaven, rules from Grayhaven,  the city that gives its name to the duchy. The city has its own mines but also hosts the ore and metal trade exchanges that allow Lord Gourav to control the duchy.  Nowadays, he is 'advised' by  the lesser nobles and mayors who run the small towns scattered across the duchy. 
   * **Settlements** -  The towns and villages of Grayhaven have invariably grown up around a mine shaft that has been fortified.  Local farms then developed in the hills,  growing oats, root vegetables and herding sheep.   * **Settlements** -  The towns and villages of Grayhaven have invariably grown up around a mine shaft that has been fortified.  Local farms then developed in the hills,  growing oats, root vegetables and herding sheep.
-  * **Military** -   The majority of the Grayhaven  military are trained to defend the fortified mines.  This, with the  abundance of metals, means that they are generally heavier troops, with better  arms and armour (when compared tothe rest of Brevoy). [[pathfinder:off-the-shelf:military:light_foot#grayhaven_guards| Grayhaven Guards]]. However, there are still plenty of conventional Light Foot (Skirmishers) acting as shepherds and hunters.  Leaders are generally fighters. +  * **Military** -   The majority of the Grayhaven  military are trained to defend the fortified mines.  This, with the  abundance of metals, means that they are generally heavier troops, with better  arms and armour (when compared tothe rest of Brevoy). [[pathfinder:off-the-shelf:military:infantry_troops#grayhaven_guards| Grayhaven Guards]]. However, there are still plenty of conventional Light Foot (Skirmishers) acting as shepherds and hunters.  Leaders are generally fighters. 
-     **Relationships** -  Grayhaven did have a very good relationship with the Golka dwarves from High Delve -  however, the Golka have been missing for ten years.  They have fairly neutral relationships with everyone else - all the noble families need some the metals that House Garess mines, either for day-to-day use,  or as cargo along trade export routes.+     **Relationships** -  Grayhaven did have a very good relationship with the Golka dwarves from High Delve -  however, most of the Golka have been missing for ten years, although there are still pockets of Dwarves scattered around the duchy.  Greyhaven has fairly neutral relationships with everyone else - all the noble families need some of the metals that House Garess mines, either for day-to-day use,  or as cargo along trade export routes.  House Lebeda has traditionally been their main trading partner, although there is a lot less trade with the south, now that they have lost with the Dwarf Minehold.
  
  
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   * **The Eastern Settlements** -    The hills in this area are rich with copper, and each village has a mine that produces copper.  The  few towns are built around mines that seem to produce a lot of green gemstones in with their copper ore.     * **The Eastern Settlements** -    The hills in this area are rich with copper, and each village has a mine that produces copper.  The  few towns are built around mines that seem to produce a lot of green gemstones in with their copper ore.  
   * **The Southern Settlements** - A short road (12 miles) leads to Grayport, the town at the top of the Gray River with the piers and jetties that are mean ores and metals can be shipped south.     * **The Southern Settlements** - A short road (12 miles) leads to Grayport, the town at the top of the Gray River with the piers and jetties that are mean ores and metals can be shipped south.  
 +  * **The Western Settlements** - West of Greyhaven, small roads lead up into the mountains, where small towns and villages farm the sheep that provide meat for the duchy.  In recent years, some of these have been lost to humanoid raids - and with the general disarray that the country has faced since the Highdelve earthquake, it hasn't been a priority to defend or replace them.
      
  
stolen_land/brevoy/grayhaven.1559401486.txt.gz · Last modified: 2019/06/01 17:04 by 127.0.0.1