pathfinder:fst:commoner_traits
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pathfinder:fst:commoner_traits [2023/12/31 10:38] – [House Ruled Non-Military Traits] johnb | pathfinder:fst:commoner_traits [2024/05/12 10:17] – [House Ruled Military Traits] johnb | ||
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====== Commoner Occupation Traits ====== | ====== Commoner Occupation Traits ====== | ||
- | After gaining some experience in a specific role, a commoner might gain a trait to represent that life experience and basic training. | + | After gaining some experience in a specific role, a commoner might gain a trait to represent that life experience and basic training. |
===== House Ruled Military Traits ===== | ===== House Ruled Military Traits ===== | ||
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Military traits mean commoners can take a very minor military role. Auxiliaries work in military bases or vessels - they are trained to support the defence of their site/ | Military traits mean commoners can take a very minor military role. Auxiliaries work in military bases or vessels - they are trained to support the defence of their site/ | ||
- | ^Trait ^Weapon ^Bonus^Skill Bonus^Note| | + | ^Trait ^Weapon ^Military |
|Auxiliary 1 |Long Spear|Proficient with Javelin|Prof(Soldier) +1|Military Assistant / Missile Support | | |Auxiliary 1 |Long Spear|Proficient with Javelin|Prof(Soldier) +1|Military Assistant / Missile Support | | ||
|Auxiliary 2 |Boarding Pike|Proficient with Buckler (only) | |Auxiliary 2 |Boarding Pike|Proficient with Buckler (only) | ||
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|The Watch|Club|Proficient with Sling |Perception +1|Truncheon, | |The Watch|Club|Proficient with Sling |Perception +1|Truncheon, | ||
- | * Weapon is the single weapon that a commoner can learn. | + | |
- | * Bonus might be a weapon/ | + | * **Military |
- | * Skill Bonus is a Trait Bonus to the skill modifier | + | |
===== House Ruled Non-Military Traits ===== | ===== House Ruled Non-Military Traits ===== | ||
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|Poacher |Club|Proficient with Sling |Survival +1 |Illicit small game hunting | | |Poacher |Club|Proficient with Sling |Survival +1 |Illicit small game hunting | | ||
|Thug |Club|Proficient with Dagger |Intimidate +1 | - | | |Thug |Club|Proficient with Dagger |Intimidate +1 | - | | ||
- | |Street Guide| - |Know(Local) is a class skill |Know(Local) | + | |Street Guide| - |Know(Local) is a class skill |Know(Local) |
- | |Craft Assistant| Note 1 |Craft(X) is a class skill |Craft(X) | + | |Craft Assistant| Note 1 |Craft(X) is a class skill |Craft(X) |
- | |Housekeeper | - | - |Craft(Cook)+1 \\ Craft(Clothes)+1|Servant or homemaker (based on River Folk above) | + | |Housekeeper | - | - |Craft(Cook)+1 \\ Craft(Clothes)+1|Servant or home-maker |
* Weapon is the single weapon that a commoner can learn. | * Weapon is the single weapon that a commoner can learn. |
pathfinder/fst/commoner_traits.txt · Last modified: 2024/05/21 23:43 by johnb