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pathfinder:npc_classes:warriors

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pathfinder:npc_classes:warriors [2023/12/27 11:59] – [Elite Warriors (L3)] johnbpathfinder:npc_classes:warriors [2023/12/27 12:54] – [Archer] johnb
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   * **If you do not pay for any gear**:  Leather Armour, Spear, 5xDarts.     * **If you do not pay for any gear**:  Leather Armour, Spear, 5xDarts.  
-  * **Private Guard**: Leather Armour, Buckler, Short Sword, LXB  (Generic house guard, caravan guard etc) +  * **Private Guard**: Leather Armour, Buckler, Short Sword, LXB - 300gp (Generic house guard, caravan guard etc)   
-  * **Town Guard**: Chain Shirt, Glaive +  * **Town Guard**: Chain Shirt, Glaive - 300gp 
-  * **Soldier**: Scale Mail, Heavy Shield, Longsword, 5xJavelins +  * **Soldier**: Scale Mail, Heavy Shield, Longsword, 5xJavelins - 385gp 
-  * **Archer**: Scale Mail, Buckler, Longsword, Longbow+  * **Archer**: Scale Mail, Buckler, Longsword, Short Bow - 520gp
  
-If you expect to employ more than a single unit (5) of Private Guards (300gp) -  it is better to pay for an armoury than pay to equip them individually.+If you only expect to employ a single unit of these troops, other than archers, it is worth buying the equipment separately -  Otherwise, it is better to pay for an armoury (390gp) than pay to equip them individually.
  
 ++++ ++++
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 ++++ ++++
 ==== Soldier ==== ==== Soldier ====
 +
 +Elite soldiers are the equivalent of heavy infantry.  They wear banded mail, carry a heavy shield and fight with a short spear - and are trained to fight in a 'shield wall' type formation. :)
 +
 +++Profile|
 +  * Warrior L3
 +  * Initiative: +1 Perception: +2
 +  * AC: 20 HP: 30 (3d10+9)
 +  * Fort +4: Ref 1: Will +3
 +  * Melee: Short Spear +4 (d6+1)
 +  * Ranged: +4 
 +  * Abilities: Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)
 +  * Trait: Use for a Hobby, Interest or specialist background if the character ever gets personalized.
 +  * Feats: L1: Toughness (+3hp), Race: Iron Will (Will save +2), Shield Wall (Combat, Teamwork)
 +  * Skills: Profession(Soldier) +5, Handle Animal +1,  Intimidate +7, Knowledge:Engineering+6, Perception +2, Ride +5, Survival +5
 +  * Favoured Class: HPx3
 +  * Gear: banded mail and using a heavy steel shield and a shortspear.
 +++
 ==== Archer ==== ==== Archer ====
 +
 +Battlefield missile troops, who will rain down arrows on your enemy, but are still able to fight in melee, if required.
 +
 +++Profile|
 +  * Warrior L3
 +  * Initiative: +1 Perception: +2
 +  * AC: 18 HP: 30 (3d10+9)
 +  * Fort +4: Ref 1: Will +3
 +  * Melee: Long sword +4 (d8+1, 19-20)
 +  * Ranged:  Long Bow (D8, 20x3)
 +  * Abilities: Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities)
 +  * Trait: Use for a Hobby, Interest or specialist background if the character ever gets personalized.
 +  * Feats: L1: Toughness (+3hp), Race: Iron Will (Will save +2), Weapon Focus (Long Bow)
 +  * Skills: Profession(Soldier) +5, Handle Animal +1,  Intimidate +7, Knowledge:Engineering+6, Perception +2, Ride +5, Survival +5
 +  * Favoured Class: HPx3
 +  * Gear: scale mail, a longbow, a buckler, and a longsword.++
 +
 ==== Skirmisher ==== ==== Skirmisher ====
 ==== Cavalry ==== ==== Cavalry ====
pathfinder/npc_classes/warriors.txt · Last modified: 2023/12/28 19:58 by johnb