pathfinder:npc_classes:warriors
Differences
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pathfinder:npc_classes:warriors [2023/12/27 12:25] – [Soldier] johnb | pathfinder:npc_classes:warriors [2023/12/27 13:00] – [Skirmisher] johnb | ||
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* **If you do not pay for any gear**: | * **If you do not pay for any gear**: | ||
- | * **Private Guard**: Leather Armour, Buckler, Short Sword, LXB (Generic house guard, caravan guard etc) | + | * **Private Guard**: Leather Armour, Buckler, Short Sword, LXB - 300gp (Generic house guard, caravan guard etc) |
- | * **Town Guard**: Chain Shirt, Glaive | + | * **Town Guard**: Chain Shirt, Glaive |
- | * **Soldier**: | + | * **Soldier**: |
- | * **Archer**: Scale Mail, Buckler, Longsword, | + | * **Archer**: Scale Mail, Buckler, Longsword, |
- | If you expect to employ | + | If you only expect to employ a single unit of these troops, other than archers, it is worth buying the equipment separately |
++++ | ++++ | ||
Line 116: | Line 116: | ||
++ | ++ | ||
==== Archer ==== | ==== Archer ==== | ||
+ | |||
+ | Battlefield missile troops, who will rain down arrows on your enemy, but are still able to fight in melee, if required. | ||
+ | |||
+ | ++Profile| | ||
+ | * Warrior L3 | ||
+ | * Initiative: +1 Perception: +2 | ||
+ | * AC: 18 HP: 30 (3d10+9) | ||
+ | * Fort +4: Ref 1: Will +3 | ||
+ | * Melee: Long sword +4 (d8+1, 19-20) | ||
+ | * Ranged: | ||
+ | * Abilities: Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities) | ||
+ | * Trait: Use for a Hobby, Interest or specialist background if the character ever gets personalized. | ||
+ | * Feats: L1: Toughness (+3hp), Race: Iron Will (Will save +2), Weapon Focus (Long Bow) | ||
+ | * Skills: Profession(Soldier) +5, Handle Animal +1, Intimidate +7, Knowledge: | ||
+ | * Favoured Class: HPx3 | ||
+ | * Gear: scale mail, a longbow, a buckler, and a longsword.++ | ||
+ | |||
==== Skirmisher ==== | ==== Skirmisher ==== | ||
+ | |||
+ | Skirmishers are trained in the ambush, scouting, and stealth tactics necessary for operating in areas heavy with vegetation or other non-uniform terrain. The team also has necessary equipment for travel in one type of wilderness environment. | ||
+ | |||
+ | ++Profile| | ||
+ | |||
+ | * Warrior L3 | ||
+ | * Initiative: +1 Perception: +2 | ||
+ | * AC: 13 HP: 30 (3d10+9) | ||
+ | * Fort +4: Ref 1: Will +3 | ||
+ | * Melee: Hand Axe sword +4 (d6+1, 20x3) | ||
+ | * Ranged: | ||
+ | * Abilities: Str:12, Dex:12, Con:12, Wis:12, Int:12, Cha:12 (+1 bonus all abilities) | ||
+ | * Trait: Use for a Hobby, Interest or specialist background if the character ever gets personalized. | ||
+ | * Feats: L1: Toughness (+3hp), Race: Iron Will (Will save +2), Skill Focus (Stealth) | ||
+ | * Skills: Profession(Soldier) +5, Handle Animal +5, Intimidate +5, Perception +2, Ride +5, Stealth +10, Survival +5 | ||
+ | * Favoured Class: HPx3 | ||
+ | * Gear: leather armor, shortbow, and a handaxe | ||
+ | ++ | ||
==== Cavalry ==== | ==== Cavalry ==== | ||
pathfinder/npc_classes/warriors.txt · Last modified: 2023/12/28 19:58 by johnb