skull_shackles:sanguine2:start
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skull_shackles:sanguine2:start [2022/09/23 14:44] – removed - external edit (Unknown date) 127.0.0.1 | skull_shackles:sanguine2:start [2023/09/17 21:07] – [Sanguine II] johnb | ||
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+ | ====== Sanguine II ====== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Stats are exactly the same as a Sailing Ship – EXCEPT that she has a sturdy hull and a reduced cargo capacity. | ||
+ | | ||
+ | | ||
+ | |||
+ | * **DEFENSE**: | ||
+ | * **OFFENSE**: | ||
+ | * **Other**: Crew 20: Cargo/ | ||
+ | |||
+ | {{: | ||
+ | | ||
+ | |||
+ | |||
+ | |||
+ | ===== Notes ===== | ||
+ | |||
+ | |||
+ | All three of these ex-galley slaves were taken at the same time, from the same village. | ||
+ | |||
+ | ++++ Tek Kulzur (N, Male, 1/ | ||
+ | Large and well-muscled, | ||
+ | Str: | ||
+ | * Skills Intimidate +8, Perception +3, Profession (gambler) +3, Profession (Sailor) +3, Ride +4, Swim +4 | ||
+ | * DEFENSE: | ||
+ | * Gear: Leather Armour; Great Axe | ||
+ | ++++ | ||
+ | |||
+ | ++++ Lila ' | ||
+ | Squat, well-muscled, | ||
+ | Str:10, Dex:11, Con:12, Int:10, Wis:13, Char:9 | ||
+ | * Skills Intimidate +1, Perception +5, Profession (Innkeeper) +5, Profession (Cook) +5, Profession (Sailor) +5, Ride +4, Swim +4 | ||
+ | * DEFENSE: | ||
+ | * Gear: Leather Armour; Great Axe | ||
+ | ++++ | ||
+ | ++++ Therog “Underbuster” Oakhorn (LN, Male, Dwarf) | | ||
+ | Wiry black hair and beard. Flatulent. Covered in tattoos. Therog was a journeyman crafter in the same village where Tek and Lila were taken prisoner. | ||
+ | Str:10, Dex:11, Con:14, Int:13, Wis:10, Char:7 | ||
+ | * Skills Perception +4, Craft (Blacksmith) +5, Craft (Carpenter) +5, Profession (Sailor) +4, Ride +4, Swim +4 | ||
+ | * COMBAT: | ||
+ | * Gear: Leather Armour; Wooden Shield (small); Dwarven Waraxe | ||
+ | ++++ | ||
+ | |||
+ | ++++Carla MacRose and James Jimson (AKA Rosie and Jim)| | ||
+ | Two Aspis trained [[pathfinder: | ||
+ | Marine (Human, Fighter 3)| | ||
+ | * MARINES – CR 2 | ||
+ | * Male/Female Human (Bonuwat) fighter 3 | ||
+ | * Init +6; Senses Perception +1, | ||
+ | * Languages Common, Polyglot | ||
+ | * AC 16, touch 13, flat-footed 13 - hp 26 (3HD) | ||
+ | * Fort +4, Ref +3, Will +2, +1 Will vs. fear, +2 trait bonus on saving throws against fear effects | ||
+ | * Melee boarding pike (two handed) +6 ((two handed) 1d8+3/x3) | ||
+ | * Melee short sword +5 (1d6+2/ | ||
+ | * Ranged light crossbow +5 (1d8/19-20) | ||
+ | * Ranged ballista (light) +5 (3d8/ | ||
+ | * Base Atk +3; CMB +5; CMD 18 | ||
+ | * Abilities | ||
+ | * Feats Dodge, Exotic Weapon Proficiency (Light Ballista), Improved Initiative, Power Attack, Weapon Focus (Boarding Pike) | ||
+ | * Skills | ||
+ | * Possessions | ||
+ | |||
+ | ++++ | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ===== Crew Types ===== | ||
+ | |||
+ | You can find descriptions of the different types of [[pathfinder: | ||
skull_shackles/sanguine2/start.txt · Last modified: 2023/09/17 21:07 by johnb