JohnB's Games

Role-Playing, my way.

User Tools

Site Tools


pathfinder:fst:commoner_traits

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
pathfinder:fst:commoner_traits [2023/12/31 10:21] johnbpathfinder:fst:commoner_traits [2023/12/31 10:39] (current) – [House Ruled Non-Military Traits] johnb
Line 5: Line 5:
 ===== House Ruled Military Traits ===== ===== House Ruled Military Traits =====
  
-Military traits mean commoners can take a very minor military role.  Auxiliaries work in military bases or vessels -  they are trained to support the defence of their site/vessel.  Militia are trained to help defend their town or village and take an active role in chasing away  small predatory animals and scavengers.  The Watch might serve the town or a private employer - the Club (A truncheon) is a symbol of authority and is for personal defence - their job is to raise the alarm  (perhaps with an alarm whistle) rather than to deal with an intruder personally.+Military traits mean commoners can take a very minor military role.  Auxiliaries work in military bases or vessels -  they are trained to support the defence of their site/vessel.  Militia are trained to help defend their town or village and take an active role in chasing away  small predatory animals and scavengers.  The Watch might serve the town or a private employerand their job is to raise the alarm  (perhaps with an alarm whistle) rather than to deal with an intruder personally.  
  
 ^Trait ^Weapon ^Bonus^Skill Bonus^Note| ^Trait ^Weapon ^Bonus^Skill Bonus^Note|
Line 12: Line 12:
 |Militia|Long Spear|Proficient with Darts |Prof(Soldier) +1|Local Posse | |Militia|Long Spear|Proficient with Darts |Prof(Soldier) +1|Local Posse |
 |The Watch|Club|Proficient with Sling |Perception +1|Truncheon, sling scares intruders | |The Watch|Club|Proficient with Sling |Perception +1|Truncheon, sling scares intruders |
 +
 +  * Weapon is the single weapon that a commoner can learn.
 +  * Bonus might be a weapon/armour proficiency, or a class skill.
 +  * Skill Bonus is a Trait Bonus to the skill modifier  (Note: This counts as training, for Trained Only skills)
  
 ===== House Ruled Non-Military Traits ===== ===== House Ruled Non-Military Traits =====
  
-These house ruled traits are specific to Commonersand are designed to help make Commoner NPCs bit more rounded.  They are not available to characters of other classes+These Occupational Traits normally come from experience -  two or three years doing the same job regularly  can give commoner a basic skill in just about any field.  These are just a few of the most obvious one.
  
 ^Trait ^Weapon ^Bonus^Skill Bonus^Note| ^Trait ^Weapon ^Bonus^Skill Bonus^Note|
 |Hunter |Dagger|Proficient with Light Crossbow |Survival +1  |Small game hunting | |Hunter |Dagger|Proficient with Light Crossbow |Survival +1  |Small game hunting |
 +|Trapper|Club|Survival is a class skill |Survival +1|Small game trapping |
 |Shepherd|Club|Proficient with Sling |Perception +1|sling scares predators| |Shepherd|Club|Proficient with Sling |Perception +1|sling scares predators|
 |Poacher |Club|Proficient with Sling |Survival +1  |Illicit small game hunting | |Poacher |Club|Proficient with Sling |Survival +1  |Illicit small game hunting |
-|Thug (Commoner)|Club|Proficient with Dagger |Intimidate +1|- | +|Thug |Club|Proficient with Dagger |Intimidate +1  | - | 
-|Street Guide| - |Know(Local) is a class skill |Know(Local)  +1  |- | +|Street Guide| - |Know(Local) is a class skill |Know(Local)  +1  | - | 
-|Craft Assistant| Note 1 |Craft(X) is a class skill and Craft(X)  +1 |  Picked up the basic skills while working as a labourer in a Craft Workshop) +|Craft Assistant| Note 1 |Craft(X) is a class skill |Craft(X)  +1  | - 
-|Housekeeper | - | - |Craft(Cook)+1 \\ Craft(Clothes) +1|Servant or homemaker (based on River Folk above) | +|Housekeeper | - | - |Craft(Cook)+1 \\ Craft(Clothes)+1|Servant or home-maker  |
  
   * Weapon is the single weapon that a commoner can learn.   * Weapon is the single weapon that a commoner can learn.
pathfinder/fst/commoner_traits.1704014487.txt.gz · Last modified: 2023/12/31 10:21 by johnb