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pathfinder:fst:commoner_traits

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pathfinder:fst:commoner_traits [2023/12/31 10:24] – [House Ruled Military Traits] johnbpathfinder:fst:commoner_traits [2023/12/31 10:39] (current) – [House Ruled Non-Military Traits] johnb
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 |Militia|Long Spear|Proficient with Darts |Prof(Soldier) +1|Local Posse | |Militia|Long Spear|Proficient with Darts |Prof(Soldier) +1|Local Posse |
 |The Watch|Club|Proficient with Sling |Perception +1|Truncheon, sling scares intruders | |The Watch|Club|Proficient with Sling |Perception +1|Truncheon, sling scares intruders |
 +
 +  * Weapon is the single weapon that a commoner can learn.
 +  * Bonus might be a weapon/armour proficiency, or a class skill.
 +  * Skill Bonus is a Trait Bonus to the skill modifier  (Note: This counts as training, for Trained Only skills)
  
 ===== House Ruled Non-Military Traits ===== ===== House Ruled Non-Military Traits =====
  
-These house ruled traits are specific to Commonersand are designed to help make Commoner NPCs bit more rounded.  They are not available to characters of other classes+These Occupational Traits normally come from experience -  two or three years doing the same job regularly  can give commoner a basic skill in just about any field.  These are just a few of the most obvious one.
  
 ^Trait ^Weapon ^Bonus^Skill Bonus^Note| ^Trait ^Weapon ^Bonus^Skill Bonus^Note|
 |Hunter |Dagger|Proficient with Light Crossbow |Survival +1  |Small game hunting | |Hunter |Dagger|Proficient with Light Crossbow |Survival +1  |Small game hunting |
 +|Trapper|Club|Survival is a class skill |Survival +1|Small game trapping |
 |Shepherd|Club|Proficient with Sling |Perception +1|sling scares predators| |Shepherd|Club|Proficient with Sling |Perception +1|sling scares predators|
 |Poacher |Club|Proficient with Sling |Survival +1  |Illicit small game hunting | |Poacher |Club|Proficient with Sling |Survival +1  |Illicit small game hunting |
-|Thug (Commoner)|Club|Proficient with Dagger |Intimidate +1|- | +|Thug |Club|Proficient with Dagger |Intimidate +1  | - | 
-|Street Guide| - |Know(Local) is a class skill |Know(Local)  +1  |- | +|Street Guide| - |Know(Local) is a class skill |Know(Local)  +1  | - | 
-|Craft Assistant| Note 1 |Craft(X) is a class skill and Craft(X)  +1 |  Picked up the basic skills while working as a labourer in a Craft Workshop) +|Craft Assistant| Note 1 |Craft(X) is a class skill |Craft(X)  +1  | - 
-|Housekeeper | - | - |Craft(Cook)+1 \\ Craft(Clothes) +1|Servant or homemaker (based on River Folk above) | +|Housekeeper | - | - |Craft(Cook)+1 \\ Craft(Clothes)+1|Servant or home-maker  |
  
   * Weapon is the single weapon that a commoner can learn.   * Weapon is the single weapon that a commoner can learn.
pathfinder/fst/commoner_traits.1704014677.txt.gz · Last modified: 2023/12/31 10:24 by johnb