skull_shackles:placesvisited
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skull_shackles:placesvisited [2023/04/03 11:16] – johnb | skull_shackles:placesvisited [2023/06/29 11:00] (current) – johnb | ||
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**Senghor: | **Senghor: | ||
- | **Quent** (Large City, Pop 12, | + | **Quent** (Large City, Pop 12, |
+ | |||
+ | **Drenchport: | ||
**[[skull_shackles: | **[[skull_shackles: | ||
- | **[[skull_shackles: | + | **Goats Head:** (Small Town, Pop 470) boasts a population of over 400 souls, with three taverns, a pair of inns, and a half-dozen big warehouses. It sees its share of merchants anxious to barter for stolen Sargavan goods at bargain prices, and it is also rumored that the Pathfinders have some interest in the town as a potential base of sorts, though their reasons have not yet been made clear. Goatshead is a rough place. As for government, the town charter is affixed with a dagger to the wall of its oldest tavern, Walleye’s Rum Room. Scrawled in the childish script of a semiliterate, |
- | **Rickety' | + | **[[skull_shackles: |
- | **Windward Isle:** (Thorpe, Pop <20) This small fortified settlement is Home to Kaleb and Lady Smythee, their household, // | + | **[[skull_shackles: |
- | **[[skull_shackles: | + | **[[skull_shackles: |
skull_shackles/placesvisited.1680513378.txt.gz · Last modified: 2023/04/03 11:16 by johnb